Team Fortress 2 > Virtual Reality > Szczegóły tematu
plasmoid 21 Maj, 2013 - 23:43
Oculus Rift - Crash on Mac
Anyone else running into this crashing problem when trying to run "-vr" mode?
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ddrei 27 Maj, 2013 - 3:37 
yes, i cannot get it to run :(
bitsushi 27 Maj, 2013 - 8:44 
Same issue here, it crashes and says

hl2_osx quit unexpectedly

This is the output in the log https://gist.github.com/johnrees/3127e11e4bbc1bf86e35
plasmoid 27 Maj, 2013 - 20:46 
New release works! Horray! Unfortunately TF2 on Mac doesn't, but... pulling the oculus_tracker.dylib over from HalfLife 2 to TF2 made it work. Just couldn't calibrate, that was messed up.
receter 28 Maj, 2013 - 1:12 
I had the same problem. I tried your solution, but I did not find "oculus_tracker.dylib"

Instead I copied "headtrack_oculus.dylib" from /Users/USERNAME/Library/Application Support/Steam/SteamApps/common/Half-Life 2/bin to the Team Fortress 2/bin folder.

Now it works, thanks!
Ostatnio edytowany przez: receter; 28 Maj, 2013 - 1:13
bitsushi 28 Maj, 2013 - 2:27 
Is there any way that you could share headtrack_oculus.dylib somehow please? I haven't got HL2 on Steam, although now it has VR support that will probably change soon! Thanks
receter 28 Maj, 2013 - 7:11 
Here is the file:
headtrack_oculus.dylib.zip
bitsushi 30 Maj, 2013 - 11:43 
Huge thanks for that file receter. Whilst it now opens without crashing with the -vr command in place, unfortunately it isn't split screen etc. I've also got 'prerelease - Latest available build' checked for TF2 but haven't had any joy.
Zareed 19 Cze, 2013 - 9:57 
Get a pc
nagromme 6 Lip, 2013 - 19:39 
That's great to have it resolved, even with some fiddling needed! Steam Mac support has pushed me over the fence: I'm getting a Rift one of these days. TF2, Half Life 2, and Unity alone will keep me busy for ages...
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