Team Fortress 2
Team Fortress 2 > Virtual Reality > Topic Details
jake Apr 9, 2013 @ 10:33pm
Oculus not full screen or resolution
I'm following the wiki and using -vr in the set launch options, but the game opens at 1220x and only fills the top left corner of my 1920x1080 monitor and oculus.

I've tried using -fullscreen in the launch options but -vr overwrites this. I've also tried adjusting the settings in the game menu but the game view always stays the same size... ie. doesn't work with oculus. I'm dying to try tf2 out on the oculus. any help?
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Showing 1-7 of 7 comments
DosBoss Apr 10, 2013 @ 1:08am 
If I read the SDK manual right, you'll need to set the resolution to 1280 x 800, as that's the resolution of the rift's screen, (try setting it both in windows and tf2)
Last edited by DosBoss; Apr 10, 2013 @ 1:26am
jake Apr 10, 2013 @ 9:09am 
perfect thanks. for some reason i though the rift was 1920x1080. changing the resolution solved the problem
DosBoss Apr 10, 2013 @ 11:19am 
no problem :), have fun!
glass Apr 24, 2013 @ 11:14am 
it would be nice if TF2 with -vr option went fullscreen properly, to avoid having to set the desktop to 1280x800 when playing it. there's no real reason why not.
WormSlayer Jul 10, 2013 @ 12:54pm 
Yes please fix this, having to change your desktop resolution before and after you play is rather annoying.
The Tactleneck Aug 29, 2013 @ 1:22am 
-vr will work properly as long as u got the screen setup on duplicate and not extend
¯\(°_0)/¯ Sep 10, 2013 @ 5:13pm 
Originally posted by Kdawg (oculus mode):
-vr will work properly as long as u got the screen setup on duplicate and not extend

VR mode works fine on extend. There is very little reason to duplicate your Rift while playing TF2. No matter which adapter your Rift is on, setting -vr will cause the game to to display directly to your Rift and no other monitor. Duplicate can be handy for showing other people the game, but nothing else.

This applies to all the other games that Valve has added VR support to as well.
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Team Fortress 2 > Virtual Reality > Topic Details
Date Posted: Apr 9, 2013 @ 10:33pm
Posts: 7