Team Fortress 2

Team Fortress 2

jake 9. apr. 2013 kl. 22:33
Oculus not full screen or resolution
I'm following the wiki and using -vr in the set launch options, but the game opens at 1220x and only fills the top left corner of my 1920x1080 monitor and oculus.

I've tried using -fullscreen in the launch options but -vr overwrites this. I've also tried adjusting the settings in the game menu but the game view always stays the same size... ie. doesn't work with oculus. I'm dying to try tf2 out on the oculus. any help?
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DosBoss 10. apr. 2013 kl. 1:08 
If I read the SDK manual right, you'll need to set the resolution to 1280 x 800, as that's the resolution of the rift's screen, (try setting it both in windows and tf2)
Sidst redigeret af DosBoss; 10. apr. 2013 kl. 1:26
jake 10. apr. 2013 kl. 9:09 
perfect thanks. for some reason i though the rift was 1920x1080. changing the resolution solved the problem
DosBoss 10. apr. 2013 kl. 11:19 
no problem :), have fun!
glass 24. apr. 2013 kl. 11:14 
it would be nice if TF2 with -vr option went fullscreen properly, to avoid having to set the desktop to 1280x800 when playing it. there's no real reason why not.
WormSlayer 10. juli 2013 kl. 12:54 
Yes please fix this, having to change your desktop resolution before and after you play is rather annoying.
Kdawg 29. aug. 2013 kl. 1:22 
-vr will work properly as long as u got the screen setup on duplicate and not extend
¯\(°_0)/¯ 10. sep. 2013 kl. 17:13 
Oprindeligt skrevet af Kdawg (oculus mode):
-vr will work properly as long as u got the screen setup on duplicate and not extend

VR mode works fine on extend. There is very little reason to duplicate your Rift while playing TF2. No matter which adapter your Rift is on, setting -vr will cause the game to to display directly to your Rift and no other monitor. Duplicate can be handy for showing other people the game, but nothing else.

This applies to all the other games that Valve has added VR support to as well.
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