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Scout:
Primary: Scattergun or Force A Nature
Secondary: Bonk! Atomic Punch
Melee: Bat or Sandman
Soldier:
Primary: Rocket Launcher
Secondary: Shotgun
Melee: Equalizer or Escape Plan
Pyro:
Primary: Flamethrower
Secondary: Shotgun
Melee: Axtinguisher or Postal Pummeler
Demoman:
Primary: Grenade Launcher or Loch N Load
Secondary: Stickybomb Launcher or Scottish Resistance
Melee: Eyelander or Half Zatoichi or Persian Persuader
Heavy:
Primary: Minigun or Iron Kurtain
Secondary: Dalokohs Bar or Sandvich
Melee: Fists of Steel
Engineer:
Primary: Shotgun
Secondary: Wrangler
Melee: Jag
Medic:
Primary: Syringe Gun
Secondary: Medigun
Melee: Ubersaw
Sniper:
Primary: Sniper Rifle or AWPER Hand
Secondary: Jarate
Melee: Bushwacka
Spy:
Primary: Enforcer or Revolver
Secondary: Electro Sapper or Red Tape Recorder
Melee: Knife
Disguise Kit
Watch: Dead Ringer
It's all subjective and personal preference. All loadouts are situational.
please don't turn the wiki into smogon
Offense: Soda Popper/Baby Face's Blaster, Bonk! Atomic Punch, Sandman
Defense: Force-a-nature, Pretty Boy's Pocket Pistol, stock Bat
Support: Special Delivery set
Soldier:
Offense: Airborne Armaments w/ Equalizer instead of Market Gardener
Defense: Beggar's Bazooka/Cow Mangler 5000, Righteous Bison/Shotgun, Half-Zatoichi
Support: Black Box, Battalion's Backup/Buff Banner, Disciplinary Action
Pyro:
Offense: Degreaser, Flare Gun/Reserve Shooter, Axtinguisher/Third Degree
Defense: stock Flamethrower/Phlogistinator, Shotgun, Homewrecker
Support: Backburner, Manmelter, Sharpened Volcano Fragment
Demoman:
Offense: stock Grenade Launcher, Stickybomb Launcher, Ullapool Caber
Defense: stock Grenade Launcher, Scottish Resistance, Scotsman's Skullcutter
Support: stock Grenade Launcher, Sticky Jumper, Ullapool Caber
Heavy:
Offense: stock Minigun, Sandvich, stock Fists
Defense: Brass Beast, Family Business, Fists of Steel
Support: Huo-long Heater, Sandvich, Eviction Notice
Engineer:
Offense: Frontier Justice, Pistol, Gunslinger
Defense: Widowmaker, Wrangler, Southern Hospitality
Support: Pomson 6000, Short Circuit/Wrangler, Gunslinger/Jag
Medic
Offense: Overdose/stock Syringe Gun, Kritzkrieg, Vita-Saw
Defense: Blutsauger, stock Medi Gun, Ubersaw
Support: Crusader's Crossbow, Quick-Fix/Kritzkrieg, Amputator
Sniper:
Offense: Huntsman, Jarate, Tribalman's Shiv/Bushwacka
Defense: Machina, SMG, Shahanshah
Support: Sydney Sleeper, Jarate, Bushwacka
Spy:
Offense: stock Revolver/L'Etranger, Dead Ringer, Big Earner
Defense: Ambassador, Cloak & Dagger, stock Knife
Support: Diamondback, Red-Tape Recorder, Cloak & Dagger, Spy-cicle
Soda Popper
Flying Gullentine
Sandman
Degreaser
Reserve Shooter
Postal pummler or Axtinguisher
Blackbox
Rightous Bison (Besides the damage to buildings, it's almost a straight upgrade)
Escape Plan
Ali Baba Wee's Booties/Bootlegger
Charge N Targe/ Splendid Screen (Depends if you prefer offensive power or more defensive)
Persian Persuader
Natasha
Sandvich or Chocolate
Fists
Pomsom 6000
Pistol
Southern Hospitality
Crusuader/s Crossbow
Medigun
Ubersaw
Sniper Rifle
Jarate
Bushwacka
Enforcer
Cloak and Dagger
Knife
Red Tape Recorder
Please don't treat the wiki like it's Smogon. Both ours and Pokemon's communities are already horrible. We don't need them to become worse.
Thanks for the help guys.
You don't say?
Diamondback does not go well with the RTR.
Scout-
Pretty boy's pocket pistol is amazing considering I usually use the default scattergun with plenty of ammo, the no fall damage for a very mobile class like scout is awesome, and the extra 15 health on top? Awesome. It can also be used to conteract the loss of 15 health from the sandman.
Soldier
Reserve shooter can be awesome for finishing off an enemy - one rocket to his feet, 3 shots while he's in the air, flawless victory.
Pyro
Don't use the shotgun.
Don't use the shotgun.
Don't use the shotgun.
Seriously, USE THE FLARE GUN. If you're having difficulty with it, try the scorch shot, which is also great for crowd control, but overall, use the flare gun.
The axtinguisher / mailbox thing is really the only melee weapon to use for the pyro. I mean, it makes sense. And does a hell of a lot of damage when you are able to use it.
Demo
All of these unlocks are heavily based on play style, so pick and choose. But sticky jumper + caber is SO MUCH FUN
Heavy
All the miniguns are pretty good depending on how you play, except the brass beast. Seriously, the speed is NOT worth the damage. You move slower than a melting stick of butter going down a hill. USE THE SANDWICH. okay. use it.
Engineer
All of the primaries have their own strengths, and there's not one I wouldn't reccomend, but people are going to hate you for using the pomson. Just sayin. The wrangler is only advised if you're going to be placing sentries in areas where soldiers/snipers/ect can shoot them without being in the sentries range. The wrangler is not an efficient spychecking tool, just give them a shot or two with a pistol/shotgun and they'll panick.
I personally use all of the wrenches for situational tactics. The southern hospitality is awesome if you're being hassled by a spy.
Agreed.