Team Fortress 2
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Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 20, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
Fixed a client crash in the sound emitter
Team Fortress 2
Fixed a dedicated server hang in bot pathfinding
Fixed the tf_zombie entity crashing some servers
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Viser 1-14 av 14 kommentarer
Zero Zero 20. nov, 2012 @ 6:22pm 
Opprinnelig skrevet av The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.
The Wild West Pyro 20. nov, 2012 @ 6:23pm 
Opprinnelig skrevet av GarnetSnatcher:
Opprinnelig skrevet av The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.
Salt Raifu 20. nov, 2012 @ 6:23pm 
wait... I don't think that caused it...

it seems to be only crashing people that run in DX8, like me. People with higher-end PCs running on DX9 don't crash as much, if at all...

In other words: it may have fixed something completely different
Zero Zero 20. nov, 2012 @ 6:25pm 
Opprinnelig skrevet av The Slightly Enraged Brony:
wait... I don't think that caused it...

it seems to be only crashing people that run in DX8, like me. People with higher-end PCs running on DX9 don't crash as much, if at all...

In other words: it may have fixed something completely different
I believe i have DX9 and i have not had any problems EVER, so i'm good.
Of course it COULD have been DX8
Sist redigert av Zero Zero; 20. nov, 2012 @ 6:25pm
The Wild West Pyro 20. nov, 2012 @ 6:25pm 
Opprinnelig skrevet av GarnetSnatcher:
Opprinnelig skrevet av The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.
Mechaneer 20. nov, 2012 @ 6:27pm 
Opprinnelig skrevet av The Wild West Pyro:
Opprinnelig skrevet av GarnetSnatcher:
Opprinnelig skrevet av The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.

That's a fix to the OLD crash bug.

This is a new bug...
Zero Zero 20. nov, 2012 @ 6:28pm 
Opprinnelig skrevet av Gary Mother( ͡° ͜ʖ ͡°)ing Oak:
Opprinnelig skrevet av The Wild West Pyro:
Opprinnelig skrevet av GarnetSnatcher:
Opprinnelig skrevet av The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.

That's a fix to the OLD crash bug.

This is a new bug...
Da
[RGers] Major Havoc 20. nov, 2012 @ 6:28pm 
It is working okay for now, I'll just have to wait and see if anymore validations crop up.
Sist redigert av [RGers] Major Havoc; 20. nov, 2012 @ 6:28pm
GrimImmortal 20. nov, 2012 @ 7:30pm 
This update broke hl2 deathmatch for me. Before this update and just this morning I was playing fine. After it everytime I try to play it crashes at the intro screen with a "memory could not be read" error at the load screen. Even after fully deleting all game files and reinstalling. This "update" needs to be fixed.
Gettttt Donked On 20. nov, 2012 @ 7:36pm 
Funny, I haven't been crashing. I guess it's because my computer runs on the tears of the Irish or something.
Zero Zero 20. nov, 2012 @ 7:39pm 
Opprinnelig skrevet av {MGCH}BBSOS Itsuki Koizumi:
Funny, I haven't been crashing. I guess it's because my computer runs on the tears of the Irish or something.
I think mine does too.
The Wild West Pyro 20. nov, 2012 @ 8:52pm 
Mine hasn't been crashing, maybe because I keep my two lucky books near it at all times.
[DBH]*Chopper*{N} 20. nov, 2012 @ 11:05pm 
Just tested it in dx8, it didnt fix it.
jetjet 21. nov, 2012 @ 2:30am 
Of course, it will reach 20 GB for this game to download.
Don't expect much if your computer may has problem: videocard need to be recommended and high memory.
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