Team Fortress 2

Team Fortress 2

The Newest Update.
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 20, 2012 - TF2 Team

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
Fixed a client crash in the sound emitter
Team Fortress 2
Fixed a dedicated server hang in bot pathfinding
Fixed the tf_zombie entity crashing some servers
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Beiträge 1 - 14 von 14
GarneTsN 20. Nov. 2012 um 18:22 Uhr 
Ursprünglich geschrieben von The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.
Ursprünglich geschrieben von GarnetSnatcher:
Ursprünglich geschrieben von The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.
Salt Raifu 20. Nov. 2012 um 18:23 Uhr 
wait... I don't think that caused it...

it seems to be only crashing people that run in DX8, like me. People with higher-end PCs running on DX9 don't crash as much, if at all...

In other words: it may have fixed something completely different
GarneTsN 20. Nov. 2012 um 18:25 Uhr 
Ursprünglich geschrieben von The Slightly Enraged Brony:
wait... I don't think that caused it...

it seems to be only crashing people that run in DX8, like me. People with higher-end PCs running on DX9 don't crash as much, if at all...

In other words: it may have fixed something completely different
I believe i have DX9 and i have not had any problems EVER, so i'm good.
Of course it COULD have been DX8
Zuletzt bearbeitet von GarneTsN; 20. Nov. 2012 um 18:25 Uhr
Ursprünglich geschrieben von GarnetSnatcher:
Ursprünglich geschrieben von The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.
Ursprünglich geschrieben von The Wild West Pyro:
Ursprünglich geschrieben von GarnetSnatcher:
Ursprünglich geschrieben von The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.

That's a fix to the OLD crash bug.

This is a new bug...
GarneTsN 20. Nov. 2012 um 18:28 Uhr 
Ursprünglich geschrieben von Gary Mother( ͡° ͜ʖ ͡°)ing Oak:
Ursprünglich geschrieben von The Wild West Pyro:
Ursprünglich geschrieben von GarnetSnatcher:
Ursprünglich geschrieben von The Wild West Pyro:
Fixed a client crash in the sound emitter
Aka Shut the Ragers Up.

Hopefully it worked.

That's a fix to the OLD crash bug.

This is a new bug...
Da
Major Havoc 20. Nov. 2012 um 18:28 Uhr 
It is working okay for now, I'll just have to wait and see if anymore validations crop up.
Zuletzt bearbeitet von Major Havoc; 20. Nov. 2012 um 18:28 Uhr
GrimImmortal 20. Nov. 2012 um 19:30 Uhr 
This update broke hl2 deathmatch for me. Before this update and just this morning I was playing fine. After it everytime I try to play it crashes at the intro screen with a "memory could not be read" error at the load screen. Even after fully deleting all game files and reinstalling. This "update" needs to be fixed.
Funny, I haven't been crashing. I guess it's because my computer runs on the tears of the Irish or something.
GarneTsN 20. Nov. 2012 um 19:39 Uhr 
Ursprünglich geschrieben von {MGCH}BBSOS Itsuki Koizumi:
Funny, I haven't been crashing. I guess it's because my computer runs on the tears of the Irish or something.
I think mine does too.
Mine hasn't been crashing, maybe because I keep my two lucky books near it at all times.
Just tested it in dx8, it didnt fix it.
jetjet 21. Nov. 2012 um 2:30 Uhr 
Of course, it will reach 20 GB for this game to download.
Don't expect much if your computer may has problem: videocard need to be recommended and high memory.
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Geschrieben am: 20. Nov. 2012 um 18:19 Uhr
Beiträge: 14