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Докладване на проблем с превода
Primary: SMG
Secondary: choking wire (a potentially non-lethal alternative to the Spy's knife; can be countered)
Health: 100
Speed: 106% (as fast as the Medic)
Ability: can place a timed explosive about as powerful as a crocket, but can only be used once per life AND remains invisible when out of direct light
So almost like the Spy, but not quite.
fast as the Pyro and my health is 187.
Primary: Shield (Alt Fire: Throw Shield-12 damage hit with knockback 5+ health when on enemy in air) Shield blocks all damage by bullets. Projectiles do 10 damage & melees do 3 Damage.
Secondary: Burst Fire Shotgun (6 clips, 2 shells each, 6 shells per burst fire) I recieve super reload speed because of Burst fire. 1 single Burst fire kills like shotgun for Soldier.
Uniformer: A device that turns me into an enemy with all their abilities (useless because I don't teamkill but perfect as a spy, but better because I actually shoot the weapons). Unfortunately I can't use my primary or secondary while using the uniformer & after words both are replaced by the weapons of the enemy I disguise as. I can only use the Uniformer once per match.
Melee: Chain (I use it to whip at opponent unless I use the Uniformer. Under the uniformer I can only use it to choke an enemy and only if I sneak up from behind.)
Conditions: There are no vintage or strange Uniformer or Burstfire Shotgun. You are allowed a Festive Burstfire Shotgun, but its exactly just like the normal one except it has christmas lights.
Strange Shield when lvled up increases the knockback only when Alt fire is used and the final lvl steals the charge ability from Demoman's Splendid Spleen Shield.
Head gear: Backwards Baseball Cap, Bandanna Mask, Sunglasses
Misc: Ipod with buds
My melee will upgrade: first achievement item is Ball & Chain (there is a metal ball on Chain-strange adds knockback) followed by Mace (samething only ball has spikes-strange adds bleed for 6 seconds). Their taunts is you swing the chain over your head in a circle.
Blade & Chain (There is a knife connected instead of Ball) Taunt grants you tempory ability to fly (enough to float straight up i.e. the grate in 2fort).
Hook & Chain (is a premium on item. Its taunt gives you the ability to latch onto ledges and climb up to them i.e. Battlements in 2fort)
primary: duel SHOTGUNS
secondary: lighter+ dynomite (for throwing)
melee: sledge hammer (like the pyros homewrecker)
health: 100
speed: 100 (like spys)
ability: can go fast and get more damage for 10 seconds (you have to take damage in order to charge up the ability)
As cool as those characters are, they are still crazed gunmen and the only smart individuals there are Spy and Engineer, and they are also crazed killmen.
:V
So you'd be the crazy mascot like Bullseye in Super MNC and run around while people chase you and shoot you to earn free hats for TF2.
So as far as we're concerned, the Heavy, Engineer, and Medic are technically the smartest.
My dream class is a battle sniper spy...
Primary: magnum/ Handcannon (fires 60% slower then pistols but deals as much damage as enforces and is more acurate)
Secondary: Crossbow (can scope in, only has 5 shots)
Melee: Electric Guitar, which shocks and dazzes enemy on hit
Health: 130
Speed: 103
Ability: Instead of dying fake body is dropped in place of your own, you are given 5 seconds of cloak followed by 5 seconds of immunity before dying.
He'd be an asian hitman.
theres also nothing wrong with snipers intelligence. demo seems ok too.....
DeathBlade:
Health 100000
Weapon: MK16 SCAR-L
melee: Saxton Hales fists
crit potential: all th e time
secondary: duel-wield sawed-off shotguns with permanent crits
special ability: I can call down an airstrike to wipe everyone who is not covered by a building of some sort
lmao somebody in this thread was gonna say this...may as well be me.
The Hacker
Health: 125
Speed: same as Pyro, Sniper, Spy
Primary: Pistol
Secondary: Stun Gun
Melee: Crowbar
PDA: Laptop
Building: Signal Scrambler
Special abilities: Use the Scrambler to disable an Engineer building and then the Laptop to hack and take control of it. the hacking takes 30 seconds and is cancelled if the character is disturbed in any way.