Team Fortress 2
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Сообщения 115 из 18
Автор сообщения: cristian_hotmail
TF2 needs more weapons :
-grenade launchers for demoman yes
-stickybomb launchers for demoman yes
-jars for sniper no
-bows for sniper no
-pistols for engineer yes
-submachine guns for sniper no
-shotguns for heavy,soldier,engineer yes
-flare guns for pyro heck no
-syringe guns for medic not really
-medi guns for medic yes
-bonesaws for medic yes
-kukris for sniper yes
-sappers for spy no
answers in bold
Отредактировано Zyroxeon; 13 ноя. 2012 г. в 6:27
eh I want yes at all really now
Yes on everything except for flare guns for pyro and bows for sniper
yes I think you right Hatsune Yuki I will delete the flare guns and bows
they realy need another grenade launcher or sticky bomb launcher for demoman, im tired of all the swords, shields, and boots. he is called a DEMOman for a reason
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.
Автор сообщения: {MGCH}BBSOS Itsuki Koizumi
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

Yeah most every class with a shotty has their own version (or I suppose had in the solider's case). A fancy pyro only shotty would be cool.

And why stop there? The shotgun is freakin Iconic to TF2! Syringe shotty, a shotgun like grenade launcher, an old fashioned double barrel revolver, a bullbarrel Shotgun, shotguns, GLORIOUS SHOTGUNS! For everyone!

(Wow I got waaaay to into that.)
Отредактировано Tolna; 13 ноя. 2012 г. в 20:47
Автор сообщения: Tolna
Автор сообщения: {MGCH}BBSOS Itsuki Koizumi
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

Yeah every class with a shotty has their own version (or I suppose had in the solider's case). A fancy pyro only shotty would be cool.

And why stop there? The shotgun is freakin Iconoc to TF2! Syringe shotty, a shotgun like grenade launcher, an old fashioned double barrel revolver, a bullbarrel Shotgun, shotguns, GLORIOUS SHOTGUNS! For everyone!

(Wow I got waaaay to into that.)
Also, the Scottish Handshake should be the Demoman's Market Gardener.
Автор сообщения: {MGCH}BBSOS Itsuki Koizumi
Автор сообщения: Tolna
Автор сообщения: {MGCH}BBSOS Itsuki Koizumi
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

Yeah every class with a shotty has their own version (or I suppose had in the solider's case). A fancy pyro only shotty would be cool.

And why stop there? The shotgun is freakin Iconoc to TF2! Syringe shotty, a shotgun like grenade launcher, an old fashioned double barrel revolver, a bullbarrel Shotgun, shotguns, GLORIOUS SHOTGUNS! For everyone!

(Wow I got waaaay to into that.)
Also, the Scottish Handshake should be the Demoman's Market Gardener.

That too.
Bootlegger/Booties should be Gunboats for Demoman
It would be nice if the demo had a version of the Beggers Bazooka, loading up a batch of grenades or (timed)stickys to launch at enemy.

A syringe gun for medic that slows the enemy down.

What about a new engi constuction pda loadout, a motion detector sentry that uncovers invisible spys in radius(with slower firering speed), a (low health)dispencer that has a cloaking field or shield and a two way tele.

And as Zyroxeron says some gunboats for demo.
Автор сообщения: Monkeys-of-JusticeUK
It would be nice if the demo had a version of the Beggers Bazooka, loading up a batch of grenades or (timed)stickys to launch at enemy.

A syringe gun for medic that slows the enemy down.

What about a new engi constuction pda loadout, a motion detector sentry that uncovers invisible spys in radius(with slower firering speed), a (low health)dispencer that has a cloaking field or shield and a two way tele.

And as Zyroxeron says some gunboats for demo.
Syringe gun = http://steamcommunity.com/sharedfiles/filedetails/?id=103103883&searchtext=The+common+cold
I personally want the medic to have scapels you can throw or even a gun that shoots them.
Move this thread to the Workshop Discussion subforum where it belongs, please.

Автор сообщения: {MGCH}BBSOS Itsuki Koizumi
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

The Pyro has more than enough weapons and hats and whatnot already. Stop it with the Pyro!

Shall I tell you what doesn't exist? A secondary weapon slot item for the Medic in medieval mode. Other classes have items like boots, shields or the cozy camper backpack that they can equip in place of modern firearms when playing in medival mode. The Medic is limited to the crossbow and amputator item set (or any other melee weapon, but the Amputator was made specifically for DeGroot Keep) and thus has an empty secondary slot. And don't tell me the crossbow needs two hands and would interfere with a shield, because the DemoKnight can equip a shield and wield the Eyelander or other two-handed swords at the same time.
Отредактировано Knusperfrosch; 14 ноя. 2012 г. в 20:39
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Дата создания: 13 ноя. 2012 г. в 6:24
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