Showing 1-15 of 18 comments
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Zyroxeon Nov 13, 2012 @ 6:27am 
Originally posted by cristian_hotmail:
TF2 needs more weapons :
-grenade launchers for demoman yes
-stickybomb launchers for demoman yes
-jars for sniper no
-bows for sniper no
-pistols for engineer yes
-submachine guns for sniper no
-shotguns for heavy,soldier,engineer yes
-flare guns for pyro heck no
-syringe guns for medic not really
-medi guns for medic yes
-bonesaws for medic yes
-kukris for sniper yes
-sappers for spy no
answers in bold
Last edited by Zyroxeon; Nov 13, 2012 @ 6:27am
Chris Nov 13, 2012 @ 6:31am 
eh I want yes at all really now
Xesoron Skydrun Nov 13, 2012 @ 7:30am 
Yes on everything except for flare guns for pyro and bows for sniper
Chris Nov 13, 2012 @ 7:32am 
yes I think you right Hatsune Yuki I will delete the flare guns and bows
Dat Badass Penguin Nov 13, 2012 @ 8:07pm 
they realy need another grenade launcher or sticky bomb launcher for demoman, im tired of all the swords, shields, and boots. he is called a DEMOman for a reason
Foxy the Pirate Nov 13, 2012 @ 8:13pm 
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.
Tolna Nov 13, 2012 @ 8:43pm 
Originally posted by {MGCH}BBSOS Itsuki Koizumi:
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

Yeah most every class with a shotty has their own version (or I suppose had in the solider's case). A fancy pyro only shotty would be cool.

And why stop there? The shotgun is freakin Iconic to TF2! Syringe shotty, a shotgun like grenade launcher, an old fashioned double barrel revolver, a bullbarrel Shotgun, shotguns, GLORIOUS SHOTGUNS! For everyone!

(Wow I got waaaay to into that.)
Last edited by Tolna; Nov 13, 2012 @ 8:47pm
Foxy the Pirate Nov 13, 2012 @ 8:45pm 
Originally posted by Tolna:
Originally posted by {MGCH}BBSOS Itsuki Koizumi:
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

Yeah every class with a shotty has their own version (or I suppose had in the solider's case). A fancy pyro only shotty would be cool.

And why stop there? The shotgun is freakin Iconoc to TF2! Syringe shotty, a shotgun like grenade launcher, an old fashioned double barrel revolver, a bullbarrel Shotgun, shotguns, GLORIOUS SHOTGUNS! For everyone!

(Wow I got waaaay to into that.)
Also, the Scottish Handshake should be the Demoman's Market Gardener.
Tolna Nov 13, 2012 @ 8:46pm 
Originally posted by {MGCH}BBSOS Itsuki Koizumi:
Originally posted by Tolna:
Originally posted by {MGCH}BBSOS Itsuki Koizumi:
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

Yeah every class with a shotty has their own version (or I suppose had in the solider's case). A fancy pyro only shotty would be cool.

And why stop there? The shotgun is freakin Iconoc to TF2! Syringe shotty, a shotgun like grenade launcher, an old fashioned double barrel revolver, a bullbarrel Shotgun, shotguns, GLORIOUS SHOTGUNS! For everyone!

(Wow I got waaaay to into that.)
Also, the Scottish Handshake should be the Demoman's Market Gardener.

That too.
Zyroxeon Nov 14, 2012 @ 1:38am 
Bootlegger/Booties should be Gunboats for Demoman
Smissmas☻Jerusalem Nov 14, 2012 @ 2:26pm 
It would be nice if the demo had a version of the Beggers Bazooka, loading up a batch of grenades or (timed)stickys to launch at enemy.

A syringe gun for medic that slows the enemy down.

What about a new engi constuction pda loadout, a motion detector sentry that uncovers invisible spys in radius(with slower firering speed), a (low health)dispencer that has a cloaking field or shield and a two way tele.

And as Zyroxeron says some gunboats for demo.
GarnetSnatcher Nov 14, 2012 @ 3:53pm 
Originally posted by Monkeys-of-JusticeUK:
It would be nice if the demo had a version of the Beggers Bazooka, loading up a batch of grenades or (timed)stickys to launch at enemy.

A syringe gun for medic that slows the enemy down.

What about a new engi constuction pda loadout, a motion detector sentry that uncovers invisible spys in radius(with slower firering speed), a (low health)dispencer that has a cloaking field or shield and a two way tele.

And as Zyroxeron says some gunboats for demo.
Syringe gun = http://steamcommunity.com/sharedfiles/filedetails/?id=103103883&searchtext=The+common+cold
TBAGtv Nov 14, 2012 @ 3:58pm 
I personally want the medic to have scapels you can throw or even a gun that shoots them.
GarnetSnatcher Nov 14, 2012 @ 4:24pm 
Originally posted by cristian_hotmail:
TF2 needs more weapons :
-grenade launchers for demoman yes
-stickybomb launchers for demoman yes
-jars for sniper based on what they do
-pistols for engineer yes
-submachine guns for sniper no
-shotguns for heavy,soldier,engineer don't forget pyro
-syringe guns for medic crossbows only
-medi guns for medic maybe
-bonesaws for medic yes
-kukris for sniper no
-sappers for spy possibly

links:
http://steamcommunity.com/sharedfiles/filedetails/?id=814
http://steamcommunity.com/sharedfiles/filedetails/?id=100639340
http://steamcommunity.com/sharedfiles/filedetails/?id=18554
http://steamcommunity.com/sharedfiles/filedetails/?id=95391070
http://steamcommunity.com/sharedfiles/filedetails/?id=1735
http://steamcommunity.com/sharedfiles/filedetails/?id=3029
http://steamcommunity.com/sharedfiles/filedetails/?id=85771506
http://steamcommunity.com/sharedfiles/filedetails/?id=2159
http://steamcommunity.com/sharedfiles/filedetails/?id=89639818
http://steamcommunity.com/sharedfiles/filedetails/?id=387
http://steamcommunity.com/sharedfiles/filedetails/?id=18568&searchtext=
Answers beside suggestions.
Knusperfrosch (back on 28th) Nov 14, 2012 @ 8:31pm 
Move this thread to the Workshop Discussion subforum where it belongs, please.

Originally posted by {MGCH}BBSOS Itsuki Koizumi:
Actually, I think the one who is in most need of a shotgun to call his own is the Pyro. Maybe something like a Dragon's Breath shotgun that shoots incendiary rounds.

The Pyro has more than enough weapons and hats and whatnot already. Stop it with the Pyro!

Shall I tell you what doesn't exist? A secondary weapon slot item for the Medic in medieval mode. Other classes have items like boots, shields or the cozy camper backpack that they can equip in place of modern firearms when playing in medival mode. The Medic is limited to the crossbow and amputator item set (or any other melee weapon, but the Amputator was made specifically for DeGroot Keep) and thus has an empty secondary slot. And don't tell me the crossbow needs two hands and would interfere with a shield, because the DemoKnight can equip a shield and wield the Eyelander or other two-handed swords at the same time.
Last edited by Knusperfrosch (back on 28th); Nov 14, 2012 @ 8:39pm
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Date Posted: Nov 13, 2012 @ 6:24am
Posts: 18