Item/Trading Prices In A New, Different Format.
As of now, items in trade are almost always priced in units of Refined Metal, such as 1.33 ref or 0.55 ref. Since a single Refined Metal unit is made up of 3 Reclaimed Metal units, and each Reclaimed Metal unit is made up of 3 Scrap Metal units, a Reclaimed Metal unit is priced at (1/3) = 0.33 ref while a Scrap Metal unit is priced at ((1/3)/3) = (1/9) = 0.11 ref. Also, because a Scrap Metal unit is made up of 2 Weapons, each Weapon is priced at ((1/9)/2) = (1/18) = 0.055 ref (No, not 0.11 ref. That's just an additional cost given by the seller to make the smallest profit possible and due to the fact that he is selling a Specific weapon to the buyer.)
Because it's in Base-9, the math between different and multiple item prices may be confusing, and could lead to mistakes in total values. For example, when adding 0.88 and 0.44, one might be thinking "0.88, 0.99, 1, 1.11, 1.22" and say it is 1.22 when it is actually 1.33 (I just saw it on a server. They were adding 2.88 and 1.44 and thought it was 4.22. It was really 4.33.) This surprising mistake could be mainly attributed to the fact that we want to think with Decimals, the numeral system we were taught, and avoid ever believing that 9 + 1 = 11.
That is why I am proposing a new way of pricing items, the way we should have always done it: (Refined,Reclaimed,Scrap) > (0ref,0rec,0s) > (0,0,0).
This system works similar to trinary code. It takes the count of each item and lists them in a 3-digit ordered pair, with Refined Metal coming first, Reclaimed Metal second, and Scrap Metal third. A Refined Metal in this format would be (1,0,0), a Reclaimed Metal would be (0,1,0), and a Scrap Metal would be (0,0,1). A Refined Metal has many different ways it can also be shown, ((0,3,0), (0,0,9), (0,2,3), (0,1,6)), similar to the way we count coins, like how a dollar can be 4 quarters, 10 dimes, 20 nickels...
...or 100 pennies.
"I'M GONNA PAY FOR YOUR UNUSUAL IN 9001 SCRAP!!! :D"
The counting method from a Scrap to a Refined is:
(0,0,0) (0,0,1) (0,0,2) (0,1,0) (0,1,1) (0,1,2) (0,2,0) (0,2,1) (0,2,2) (1,0,0).
The price of a key, for example, converted to this would be:
2 ref > (2,0,0)
2 rec > (2,2,0)
2 scrap > (2,2,2)
2.88 > (2,2,2)
Any thoughts, comments, or feedback would be appreciated! :D