Team Fortress 2
Revival: Multiply a Weapon's Stats by 10
I'm bringing back an old topic in where the weapon of your choosing has its stats multiplied by 10. Here's an example:

Beggar's Bazooka:
Hold fire to load up to 30 Rockets
Release fire to unleash barrage

+30 degrees random projectile deviation
Overloading chamber will cause misfire
Cannot collect ammo from dispensers

Feel free to add on your weapons of choice!
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Visar 1-15 av 155 kommentarer
THANK YOU.
Pomson 6000:
Does not require ammo
Cannot be deflected
On hit:lose all medigun charge
On hit: lose al cloak for 20 seconds
OP before, rediculous after.
Doug Dimmadome 17 sep, 2012 @ 21:16 
The Cozy Camper
+ no knockback or flinching at all from any source
+10 health regenerated each second
-completely immobile while scoped
-no random critical hits
-Still pretty damn useless
Senast ändrad av Doug Dimmadome; 18 sep, 2012 @ 18:13
Kreuzfahrer 17 sep, 2012 @ 22:00 
The Backshredder
+250% damage
+Full health and overheal from any health pack
-No healing from Dispensers or Medics
Farsitone64 17 sep, 2012 @ 22:09 
The Brass Beast

+ 200% more damage
- 500% slower spin up time
- Cannot move when deployed
Wowie 18 sep, 2012 @ 8:19 
The Degreaser (AKA the aero's airblast apparatus):
+650% faster weapon switch (You switch weapons before you even knew you needed to)
-250% burn damage penalty (Afterburn heals enemies for 7-8 damage every second)
-100% damage penalty (No initial burn damage at all ever)
Zyroxeon 18 sep, 2012 @ 8:36 
baby face blaster


well fudge
Wowie 18 sep, 2012 @ 8:43 
Ursprungligen skrivet av Zyroxeon:
baby face blaster


well fudge
Can't leave spawn?
KoalaKumquat 18 sep, 2012 @ 17:08 
Sydney Sleeper

-Enemy gets jarated for 80 seconds if you zoom in for 8 seconds
-charge rate increased by 250%
-Headshots do no damage
-No critical hits, ever.
Senast ändrad av KoalaKumquat; 18 sep, 2012 @ 17:08
[NMP]Destructor 18 sep, 2012 @ 18:20 
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
Werewolf Faggot 21 sep, 2012 @ 16:03 
The Winger

+150% Damage Bonus
-600% Clip Size
Doug Dimmadome 21 sep, 2012 @ 16:36 
Ursprungligen skrivet av Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
Kreuzfahrer 21 sep, 2012 @ 17:12 
Ursprungligen skrivet av SOS Itsuki Koizumi:
Ursprungligen skrivet av Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
No, they would just take no damage from the flare. They would still take afterburn damage, though.
Wowie 21 sep, 2012 @ 17:23 
http://www.youtube.com/watch?v=yZl85r11Yr0&feature=related

That... Blutsauger... I haven't even finished watching this video yet.

Edit: Beggar's Bazooka plus Gunboats equals airstrike.
You are propelled into the air by misfires that do no harm to you whatsoever.
Senast ändrad av Wowie; 21 sep, 2012 @ 17:45
PKKA_RECRUIT 21 sep, 2012 @ 18:24 
LOL
A-Cogs 29 sep, 2012 @ 17:27 
rainblower

on equip stay in pyroland forever

only visible in pyroland
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Datum skrivet: 17 sep, 2012 @ 19:34
Inlägg: 155