Karma's Camera 17. Sep. 2012 um 19:34 Uhr
Revival: Multiply a Weapon's Stats by 10
I'm bringing back an old topic in where the weapon of your choosing has its stats multiplied by 10. Here's an example:

Beggar's Bazooka:
Hold fire to load up to 30 Rockets
Release fire to unleash barrage

+30 degrees random projectile deviation
Overloading chamber will cause misfire
Cannot collect ammo from dispensers

Feel free to add on your weapons of choice!
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Emmanuel Goldstein 17. Sep. 2012 um 19:39 Uhr 
THANK YOU.
Pomson 6000:
Does not require ammo
Cannot be deflected
On hit:lose all medigun charge
On hit: lose al cloak for 20 seconds
OP before, rediculous after.
Foxy the Pirate 17. Sep. 2012 um 21:16 Uhr 
The Cozy Camper
+ no knockback or flinching at all from any source
+10 health regenerated each second
-completely immobile while scoped
-no random critical hits
-Still pretty damn useless
Zuletzt bearbeitet von Foxy the Pirate; 18. Sep. 2012 um 18:13 Uhr
Kreuzfahrer 17. Sep. 2012 um 22:00 Uhr 
The Backshredder
+250% damage
+Full health and overheal from any health pack
-No healing from Dispensers or Medics
UltraGamer902 17. Sep. 2012 um 22:09 Uhr 
The Brass Beast

+ 200% more damage
- 500% slower spin up time
- Cannot move when deployed
Wowie 18. Sep. 2012 um 8:19 Uhr 
The Degreaser (AKA the aero's airblast apparatus):
+650% faster weapon switch (You switch weapons before you even knew you needed to)
-250% burn damage penalty (Afterburn heals enemies for 7-8 damage every second)
-100% damage penalty (No initial burn damage at all ever)
Zyroxeon 18. Sep. 2012 um 8:36 Uhr 
baby face blaster


well fudge
Wowie 18. Sep. 2012 um 8:43 Uhr 
Ursprünglich geschrieben von Zyroxeon:
baby face blaster


well fudge
Can't leave spawn?
Koalacopter 18. Sep. 2012 um 17:08 Uhr 
Sydney Sleeper

-Enemy gets jarated for 80 seconds if you zoom in for 8 seconds
-charge rate increased by 250%
-Headshots do no damage
-No critical hits, ever.
Zuletzt bearbeitet von Koalacopter; 18. Sep. 2012 um 17:08 Uhr
[NMP]Destructor 18. Sep. 2012 um 18:20 Uhr 
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
Fernandez 21. Sep. 2012 um 16:03 Uhr 
The Winger

+150% Damage Bonus
-600% Clip Size
Foxy the Pirate 21. Sep. 2012 um 16:36 Uhr 
Ursprünglich geschrieben von Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
Kreuzfahrer 21. Sep. 2012 um 17:12 Uhr 
Ursprünglich geschrieben von SOS Itsuki Koizumi:
Ursprünglich geschrieben von Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
No, they would just take no damage from the flare. They would still take afterburn damage, though.
Wowie 21. Sep. 2012 um 17:23 Uhr 
http://www.youtube.com/watch?v=yZl85r11Yr0&feature=related

That... Blutsauger... I haven't even finished watching this video yet.

Edit: Beggar's Bazooka plus Gunboats equals airstrike.
You are propelled into the air by misfires that do no harm to you whatsoever.
Zuletzt bearbeitet von Wowie; 21. Sep. 2012 um 17:45 Uhr
PKKA_RECRUIT 21. Sep. 2012 um 18:24 Uhr 
LOL
ACGOS 29. Sep. 2012 um 17:27 Uhr 
rainblower

on equip stay in pyroland forever

only visible in pyroland
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