Team Fortress 2

Team Fortress 2

Revival: Multiply a Weapon's Stats by 10
I'm bringing back an old topic in where the weapon of your choosing has its stats multiplied by 10. Here's an example:

Beggar's Bazooka:
Hold fire to load up to 30 Rockets
Release fire to unleash barrage

+30 degrees random projectile deviation
Overloading chamber will cause misfire
Cannot collect ammo from dispensers

Feel free to add on your weapons of choice!
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Beiträge 115 von 155
THANK YOU.
Pomson 6000:
Does not require ammo
Cannot be deflected
On hit:lose all medigun charge
On hit: lose al cloak for 20 seconds
OP before, rediculous after.
The Cozy Camper
+ no knockback or flinching at all from any source
+10 health regenerated each second
-completely immobile while scoped
-no random critical hits
-Still pretty damn useless
Zuletzt bearbeitet von Slothful Jeremiah; 18. Sep. 2012 um 18:13 Uhr
Kreuzfahrer 17. Sep. 2012 um 22:00 Uhr 
The Backshredder
+250% damage
+Full health and overheal from any health pack
-No healing from Dispensers or Medics
Farsitone64 17. Sep. 2012 um 22:09 Uhr 
The Brass Beast

+ 200% more damage
- 500% slower spin up time
- Cannot move when deployed
The Degreaser (AKA the aero's airblast apparatus):
+650% faster weapon switch (You switch weapons before you even knew you needed to)
-250% burn damage penalty (Afterburn heals enemies for 7-8 damage every second)
-100% damage penalty (No initial burn damage at all ever)
Zyroxeon 18. Sep. 2012 um 8:36 Uhr 
baby face blaster


well fudge
Ursprünglich geschrieben von Zyroxeon:
baby face blaster


well fudge
Can't leave spawn?
KoalaKolkhoz 18. Sep. 2012 um 17:08 Uhr 
Sydney Sleeper

-Enemy gets jarated for 80 seconds if you zoom in for 8 seconds
-charge rate increased by 250%
-Headshots do no damage
-No critical hits, ever.
Zuletzt bearbeitet von KoalaKolkhoz; 18. Sep. 2012 um 17:08 Uhr
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
The Winger

+150% Damage Bonus
-600% Clip Size
Ursprünglich geschrieben von Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
Kreuzfahrer 21. Sep. 2012 um 17:12 Uhr 
Ursprünglich geschrieben von SOS Itsuki Koizumi:
Ursprünglich geschrieben von Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
No, they would just take no damage from the flare. They would still take afterburn damage, though.
http://www.youtube.com/watch?v=yZl85r11Yr0&feature=related

That... Blutsauger... I haven't even finished watching this video yet.

Edit: Beggar's Bazooka plus Gunboats equals airstrike.
You are propelled into the air by misfires that do no harm to you whatsoever.
Zuletzt bearbeitet von [101st SPC] Wowie; 21. Sep. 2012 um 17:45 Uhr
PKKA_RECRUIT 21. Sep. 2012 um 18:24 Uhr 
LOL
A-Cogs 29. Sep. 2012 um 17:27 Uhr 
rainblower

on equip stay in pyroland forever

only visible in pyroland
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Geschrieben am: 17. Sep. 2012 um 19:34 Uhr
Beiträge: 155