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Revival: Multiply a Weapon's Stats by 10
I'm bringing back an old topic in where the weapon of your choosing has its stats multiplied by 10. Here's an example:

Beggar's Bazooka:
Hold fire to load up to 30 Rockets
Release fire to unleash barrage

+30 degrees random projectile deviation
Overloading chamber will cause misfire
Cannot collect ammo from dispensers

Feel free to add on your weapons of choice!
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THANK YOU.
Pomson 6000:
Does not require ammo
Cannot be deflected
On hit:lose all medigun charge
On hit: lose al cloak for 20 seconds
OP before, rediculous after.
The Cozy Camper
+ no knockback or flinching at all from any source
+10 health regenerated each second
-completely immobile while scoped
-no random critical hits
-Still pretty damn useless
Laatst bewerkt door Gettttt Donked On; 18 sep 2012 om 6:13nm
The Backshredder
+250% damage
+Full health and overheal from any health pack
-No healing from Dispensers or Medics
The Brass Beast

+ 200% more damage
- 500% slower spin up time
- Cannot move when deployed
The Degreaser (AKA the aero's airblast apparatus):
+650% faster weapon switch (You switch weapons before you even knew you needed to)
-250% burn damage penalty (Afterburn heals enemies for 7-8 damage every second)
-100% damage penalty (No initial burn damage at all ever)
baby face blaster


well fudge
Origineel geplaatst door Zyroxeon:
baby face blaster


well fudge
Can't leave spawn?
Sydney Sleeper

-Enemy gets jarated for 80 seconds if you zoom in for 8 seconds
-charge rate increased by 250%
-Headshots do no damage
-No critical hits, ever.
Laatst bewerkt door KoalaKazoo; 18 sep 2012 om 5:08nm
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
The Winger

+150% Damage Bonus
-600% Clip Size
Origineel geplaatst door Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
Origineel geplaatst door SOS Itsuki Koizumi:
Origineel geplaatst door Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
No, they would just take no damage from the flare. They would still take afterburn damage, though.
http://www.youtube.com/watch?v=yZl85r11Yr0&feature=related

That... Blutsauger... I haven't even finished watching this video yet.

Edit: Beggar's Bazooka plus Gunboats equals airstrike.
You are propelled into the air by misfires that do no harm to you whatsoever.
Laatst bewerkt door Wowie; 21 sep 2012 om 5:45nm
rainblower

on equip stay in pyroland forever

only visible in pyroland
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Team Fortress 2 > Algemene discussies > Details van topic
Geplaatst op: 17 sep 2012 om 7:34nm
Aantal berichten: 155