Team Fortress 2 > Discussões gerais > Detalhes do tópico
Kre3py Karma 17/set/2012 às 19:34
Revival: Multiply a Weapon's Stats by 10
I'm bringing back an old topic in where the weapon of your choosing has its stats multiplied by 10. Here's an example:

Beggar's Bazooka:
Hold fire to load up to 30 Rockets
Release fire to unleash barrage

+30 degrees random projectile deviation
Overloading chamber will cause misfire
Cannot collect ammo from dispensers

Feel free to add on your weapons of choice!
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Emmanuel Goldstein 17/set/2012 às 19:39 
THANK YOU.
Pomson 6000:
Does not require ammo
Cannot be deflected
On hit:lose all medigun charge
On hit: lose al cloak for 20 seconds
OP before, rediculous after.
Foxy the Pirate 17/set/2012 às 21:16 
The Cozy Camper
+ no knockback or flinching at all from any source
+10 health regenerated each second
-completely immobile while scoped
-no random critical hits
-Still pretty damn useless
Última edição por Foxy the Pirate; 18/set/2012 às 18:13
Kreuzfahrer 17/set/2012 às 22:00 
The Backshredder
+250% damage
+Full health and overheal from any health pack
-No healing from Dispensers or Medics
UltraGamer902 17/set/2012 às 22:09 
The Brass Beast

+ 200% more damage
- 500% slower spin up time
- Cannot move when deployed
Wowie 18/set/2012 às 8:19 
The Degreaser (AKA the aero's airblast apparatus):
+650% faster weapon switch (You switch weapons before you even knew you needed to)
-250% burn damage penalty (Afterburn heals enemies for 7-8 damage every second)
-100% damage penalty (No initial burn damage at all ever)
Zyroxeon 18/set/2012 às 8:36 
baby face blaster


well fudge
Wowie 18/set/2012 às 8:43 
Escrito originalmente por Zyroxeon:
baby face blaster


well fudge
Can't leave spawn?
Koalacopter 18/set/2012 às 17:08 
Sydney Sleeper

-Enemy gets jarated for 80 seconds if you zoom in for 8 seconds
-charge rate increased by 250%
-Headshots do no damage
-No critical hits, ever.
Última edição por Koalacopter; 18/set/2012 às 17:08
[NMP]Destructor 18/set/2012 às 18:20 
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
Fernández the Argonian 21/set/2012 às 16:03 
The Winger

+150% Damage Bonus
-600% Clip Size
Foxy the Pirate 21/set/2012 às 16:36 
Escrito originalmente por Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
Kreuzfahrer 21/set/2012 às 17:12 
Escrito originalmente por SOS Itsuki Koizumi:
Escrito originalmente por Destructor:
Scorch Shot

-On hit: Enemy get launched across the map
-100% damage penalty
They would gain health when you hit them.
No, they would just take no damage from the flare. They would still take afterburn damage, though.
Wowie 21/set/2012 às 17:23 
http://www.youtube.com/watch?v=yZl85r11Yr0&feature=related

That... Blutsauger... I haven't even finished watching this video yet.

Edit: Beggar's Bazooka plus Gunboats equals airstrike.
You are propelled into the air by misfires that do no harm to you whatsoever.
Última edição por Wowie; 21/set/2012 às 17:45
PKKA_RECRUIT 21/set/2012 às 18:24 
LOL
ACGOS 29/set/2012 às 17:27 
rainblower

on equip stay in pyroland forever

only visible in pyroland
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Publicado em: 17/set/2012 às 19:34
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