leprecan's alt Sep 15, 2012 @ 9:18pm
"Why do people still hate on F2P's?"
This question has been bouncing around a lot, and I have to say, its getting grating to see it on this board so much. So I figure I'll put my two cents in, and hopefully we can end this discussion once and for all.

Many "Premiums" dislike for F2P's stems from a mixture of things, so I'll list em, and explain to the best of my ability.

1. The won't pay right away - Players who have put a lot of time and money into the game found it insulting that players could join and play with nearly all of the game's options for free. This is a legitimate complaint to a degree and shouldn't be pushed aside! A few years and updates ago, the TF2 experience was rather identical to the current F2P experience, without some of the tools and trading, so little is lost by staying F2P, and little incentive is given to pay.

1. Rebuttal: Players who payed earlier and throughout TF2's lifetime have essentially paid for countless more hours of entertainment and have supported TF2 to this day. This is something that F2P's can never experience. I personally know as someone who joined during F2P that I missed 4 years of a game's life that I would gladly have experienced at full price if I could have at the time.

2. The won't pay later - It can be aggravating to see someone play the game for 800 hours or more yet not have put a cent towards the developers who made the game that they have enjoyed for so long, yet refuse to support.

2. Rebuttal: Frankly, I can't exactly justify this by any means other than the player having no access to funds or taking full advantage of the opportunity.

3. They didn't do any research - This is a less common complaint, but still relevant, as it addresses the skill stereotype of the "F2P". Many people when they go to get a game will research what the game is about, or what the basics are beforehand. After my first round of TF2 I immediately searched up a myriad of TF2 guides and tips, so I wouldn't keep dragging my face through the dirt. However, most new players chose to learn through experience, a much slower and rather infuriating process for your teammates, so the game is can be slowed down considerably by the player not fulfilling his or her role "properly".

3. Rebuttal: As a new player you can be perfectly happy with learning through experience and never even have to touch some of the class abilities, and your experience won't be any worse in some cases. If the community were more accepting and willing to give tips, then I'm sure many F2P's would be encouraged to utilize these abilities and perhaps be motivated to excel at their new found abilities.

4. Having to pay kept them away - The procurement of funds to buy TF2 was probably a barrier to younger and less experienced players joining TF2, so newer players, although still prevalent, were fewer in number prior to the Uber update.

4. Rebuttal: It was this low number of new players that was very slowly leading TF2 to stagnation, many Premiums consider the F2P update to have been the best method Valve could have adapted to revitalize TF2's community, whether it would improve or degrade the immediate experience was irrelevant.

5. Basic skills - Pyros who don't airblast, medics who don't uber, engis who don't build dispensers, heavies who tunnel vision etc, are all issues that new players prior to the Uber update's launch and have always had since the uber update. The main issue is that they did not utilize the coach system, offline bot mode or tutorials as much as they could have.

5. Rebuttal: Coaching is sloppy at best as most experienced players only do it to get the miscellaneous item. Offline bot mode is rarely utilized and most players don't inform new players of it, even if the new player is looking for help. By being more vocal with new players about TF2 tactics and strategy, the new player can easily learn.

If you read anything on the forum then you have heard about the "stereotypical F2P". Most players use F2P as a generic term now, for anyone new or Premium who is lacking in ability or loves the Gibus. It still maintains some of its original meaning, but is more often used as a general insult like noob, and remember, even Premiums can get called bad.
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[FP] Dr. McKay Sep 16, 2012 @ 2:58am 
I personally think that the majority of F2P's are little kids (or at least, the majority of noticeable ones). Most parents don't have much of a financial security problem buying a video game from a brick-and-mortar store. This is why there are so many 10-year-olds in Call of Duty on consoles. The same can not be said about giving their credit card info to a website called "Steam" because their precious baby wants to play "Team Fortress 2".

When TF2 went F2P, that restriction was lifted. Therefore, more 10-year-olds on mics.
InvisibleWater Sep 23, 2012 @ 5:22pm 
Most of the hate for F2Ps stems from CoD kids, which I can understand. (But if I hear that being skilled on TF2 costs 49 cents one more time...)
HeatBombastic Sep 24, 2012 @ 1:18pm 
I don't think F2P players are bad, the only thing I don't like about some, is that they beg for items a lot. It gets very annoying but I try to deal with it. I also try to explain to them that hats aren't that cool. I remeber when I was F2P I also had a craving for hats, so it's understandable.
HeatBombastic Sep 24, 2012 @ 1:19pm 
Originally posted by InvisibleWater:
Most of the hate for F2Ps stems from CoD kids, which I can understand. (But if I hear that being skilled on TF2 costs 49 cents one more time...)
Actually you can get it even cheaper with the try it out 75% discount in the mann co. store :)
Wowie Sep 24, 2012 @ 1:40pm 
http://steamcommunity.com/app/440/discussions/0/882960308729684891/

From a week or two ago.

The only reason threads like these never die is because nobody lets them.

Can we let these threads die already?

A Google search brought up an image which I believe is relevant.[2.bp.blogspot.com]
Vinny Sep 24, 2012 @ 2:09pm 
The only thing is... im premium,and im EXACTLY like a f2p. why?
Jetty Sep 24, 2012 @ 2:15pm 
Originally posted by Wowie:
http://steamcommunity.com/app/440/discussions/0/882960308729684891/

From a week or two ago.

The only reason threads like these never die is because nobody lets them.

Can we let these threads die already?

A Google search brought up an image which I believe is relevant.[2.bp.blogspot.com]
Good news: look how organizate is this place and how quickly thread get buried, you can't do anything aside posting the link of that topic on every dupe thread, cross your finger and let the rest take care.
@Yup: Accessing to premium no longer makes you F2P, unless you find that term as a meaning of 'newbie' or experiencing problems with the upgrade.
Alex Sep 24, 2012 @ 6:16pm 
1. I bought the Orange Box and still couldn't play until it was F2P because Valve decided I never bought it. Your argument is invalid.

2. I only had enough for TF2 and still couldn't play it. Your argument is invalid.

3. I learned by doing because nobody would teach me and the tips were taken off Youtube for "Copyright". Your argument is invalid.

4. Every paid FPS in existance. Your argument is invalid.

5. Learned about offline mode on my own instantly and played it before ANY online. Your argument is invalid.
Shiny Eevee [AK] Sep 24, 2012 @ 6:52pm 
Im F2P and I just play for fun
Butts Sep 27, 2012 @ 5:59pm 
im f2p and i started training first with offline.2 days late i go online a prenium player says every f2p player is a noob next thing i make him rage quit.
Tolna Sep 27, 2012 @ 6:11pm 
Funny thing is players were just as bad before the F2P thing as they are after. Same ol' servers with ranters, the servers with good players.

People just are ticked they enjoyed a $10 game for several years with what may have been a $60 value, had hats, have hats, and tons of updates over those years, A booming community, and a fun game. And now people don't have to pay for what was practically free already. People, go figure.

Yukine Sep 28, 2012 @ 1:26am 
Well the average skill level did go down dramatically, just because people an just drop in and have no idea what they're doing. Also a lot of servers and what not are flooded with people (rememeber mvm matchmaking?) just cause of the number of people who joined once the game went f2p.
Zyroxeon Sep 28, 2012 @ 1:35am 
Originally posted by Luna:
1. I bought the Orange Box and still couldn't play until it was F2P because Valve decided I never bought it. Your argument is invalid.

2. I only had enough for TF2 and still couldn't play it. Your argument is invalid.

3. I learned by doing because nobody would teach me and the tips were taken off Youtube for "Copyright". Your argument is invalid.

4. Every paid FPS in existance. Your argument is invalid.

5. Learned about offline mode on my own instantly and played it before ANY online. Your argument is invalid.
Flawless logic.

just kidding, terribly flawed logic
uub Sep 28, 2012 @ 5:08am 
Originally posted by Dr. McKay:
I personally think that the majority of F2P's are little kids (or at least, the majority of noticeable ones). Most parents don't have much of a financial security problem buying a video game from a brick-and-mortar store. This is why there are so many 10-year-olds in Call of Duty on consoles. The same can not be said about giving their credit card info to a website called "Steam" because their precious baby wants to play "Team Fortress 2".

When TF2 went F2P, that restriction was lifted. Therefore, more 10-year-olds on mics.

if only i could +1 this comment.
ThatGuyNamedEdd Sep 30, 2012 @ 9:22am 
The fact that they want everything premium users have without paying a single cent.
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Date Posted: Sep 15, 2012 @ 9:18pm
Posts: 19