FluffGetSmashed Jun 18, 2013 @ 7:36am
Seeking a quick rundown of the "Mannconomy"
I've been playing TF2 since about 2010, but never really gotten into trading. Crafted itrms I wanted or just waited until I'd get them in a drop. After all this time, as you can imagine, I have a LOT of duplicate items I could smelt or trade, and a few strange botkillers/hats I don't use. Can someone give me a general idea what prices to seek are? What I'd eventually like to end up with are mann up tickets. What do they go for in trade?

I guess, in short: going rates for plain items? Hats (Robohats too)? How much metal for tickets? Just a general idea. I don't wanna ask too high but I also don't wanna low ball
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Brace Jun 18, 2013 @ 7:40am 
http://tf2spreadsheet.blogspot.se/
Gives a lot of info, better than any of us could give.
FluffGetSmashed Jun 18, 2013 @ 7:42am 
Thanks! I'll look it over
MaseDog01 Jun 18, 2013 @ 7:44am 
I cant trade. Havent bought anything or had the game for a month. But im a pro engineer,scout, and pyro(random)
Woobie :3 Jun 18, 2013 @ 8:39am 
Originally posted by Mase_Dog_01:
I cant trade. Havent bought anything or had the game for a month. But im a pro engineer,scout, and pyro(random)
Completely off topic. And 8, 11, and 7 points aren't much (but I suppose they are for your playtime).

http://tf2spreadsheet.traderempire.com/ and http://backpack.tf/pricelist are usually the two most popular. The former may be the same site as the one posted above though.
/<«≤◄←º⌂º→►≥»>\ (banned) Jun 18, 2013 @ 1:27pm 
pro tip: keys are expensive and everyone complains about them, but continue to overpay for them
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Date Posted: Jun 18, 2013 @ 7:36am
Posts: 5