Team Fortress 2
Gallon Mar 3, 2013 @ 11:27am
Help with first unusual(s)?
Hey! i need your help with WHAT SHOULD I DO WITH MY UNUSUAL? I oppened a crate, found a planets defiant spartan, sold it for 30 keys(♥♥♥♥♥♥♥♥) and after some time, bought a planets desert marauder for 1 bud 6 keys. What should i do with it so i can get grow in the game witouth payin? Sell it for overpay in unusual? let ppl offer on it for a time in outpost? Also, what kind of unusuals(cheap ones) ppl like more?
All comments are appreciated :) Thanks!
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The Kazotsky Kick Yo Ass Mar 3, 2013 @ 11:57am 
Unusuals are hard to sell

My advice:

-Keep away from quick buyers as they will often pay 50% of its value then resell it for its proper value

-Its best to hold onto it and get keys/refined then trade those for a different unusual you would prefer. (Considered upgrading unusuals)

-Keeping an outpost offer up maybe good incase there is someone who does want it and offers its normal price. When you get pure keys/metal its alot easier to buy another unusual.

True Story:
-I once had a nuts'n'bolts dr dapper (first unusual) I had alot of trouble selling so I tried to get used to it and described it "Everyone will be nuts'n'bolts about this hat". Shortly after someone actually wanted to buy it. Maybe a coincidence but they paid 120% of what I originally paid. Then I got a blizzard dapper for my avatar.

Making your items look better helps alot
Last edited by The Kazotsky Kick Yo Ass; Mar 3, 2013 @ 11:58am
Gallon Mar 3, 2013 @ 12:23pm 
Thanks a lot :) very good explanation
Gallon Mar 3, 2013 @ 1:11pm 
sure, add me '-'
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Date Posted: Mar 3, 2013 @ 11:27am
Posts: 3