Team Fortress 2
Edo the 309th Feb 22, 2013 @ 7:31pm
This a good sapper idea?
This is just something I've had in the back of my mind for a while, just thought I'd see what you all think of it.

This is probably what it would look like if it were real:

+When done sapping, it causes an explosion that deals 250 damage to anything within a short range.
+Silent Killer: The engineer is not notified when the sappers are placed.

-Can only place one at a time.
-Makes a noticable ticking noise while sapping a building.
-Does not disable buildings (Until it explodes, anyways.)
-+100 Sapping time.
-+100 fire vulnerability on wearer (You're carrying dynamite, remember?)

So what do you think? It any good?
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Orange Bitflip Feb 22, 2013 @ 8:14pm 
It would take skill to avoid pyros...
It would take skill to notice...
It would take skill to decide what to sap...

So perfect, it hurts that it isn't real.
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Date Posted: Feb 22, 2013 @ 7:31pm
Posts: 1