Team Fortress 2
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cfox 12 feb. 2013 a las 15:35
Little Idea
I was thinking about the achievement hats other day, and had this idea:
Maybe the Modest Pile of Hat, Noble Amassment of Hats and Towering Pillar of Hats could be achieved. The Modest you would get after getting the first milestones for each class, the noble amassment would be after the second milestones for each class, and the towering would be for the third milestones and the milestones of other groups of achievements.
Then they would be removed from the drop system/crates/store, but the ones that already exist would remain there.
What do you think? :>
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Sonu 12 feb. 2013 a las 15:37 
In theory it's not a bad idea, but so many people just farm for achievements that it'd probably become really common, really fast.
Chair. 12 feb. 2013 a las 15:46 
Eeh maybe with new, specific hats?

Because doing something like this with items that already exist is making stuff some people spent in-game goods or even real money on increase in quantity and drop in value which might be a little unfair.





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Última edición por Chair.; 12 feb. 2013 a las 15:47
cfox 12 feb. 2013 a las 15:53 
Actually I think they would actually increase in value, since the achievement ones wouldn't be tradable and, without them being in the store or drop system, it would be impossible to get a tradable one other than trading
Chair. 12 feb. 2013 a las 16:00 
Now look at the Ghastly Gibus for example.
In theory, trade-able ones should be pretty valuable since they can't be obtained in any way and their supply is finite.
However, any bargain lives from supply as well as demand.
And since everyone already has one, the demand for Gibuses is practically non existant.

Same goes for Vintage Pyrovision Goggles.
Same would go for any item, really.





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cfox 12 feb. 2013 a las 16:06 
Hm, I think I got your point
Sonu 12 feb. 2013 a las 16:27 
Publicado originalmente por _CFox:
Actually I think they would actually increase in value, since the achievement ones wouldn't be tradable and, without them being in the store or drop system, it would be impossible to get a tradable one other than trading
Hmm. Didn't think about that, good point.
YOMOTSUHIRASAKA 12 feb. 2013 a las 17:58 
i agree
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Team Fortress 2 > Discusiones generales > Detalles del tema
Publicado el: 12 feb. 2013 a las 15:35
Mensajes: 7