Team Fortress 2 > Genel Başlıklar > Konu Detayları
Lucian 10 Şub 2013 @ 2:27pm
engineer wrench idea?
please i am thinking about a new wrench for the engineer my idea is -50% metal cost
but help me about the drawbacks
--buildings have -50% healthy
-your buildings can't be repaired and you can't repair other people buildings.
-sappers can't be removed
what would be a nice drawback?
12 yorumdan 1 ile 12 arası gösteriliyor
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Mucinex 10 Şub 2013 @ 2:28pm 
This wrench sounds awful.
Clear Vision 10 Şub 2013 @ 2:42pm 
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.
A Modest Espeon 10 Şub 2013 @ 2:47pm 
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
Lucian 10 Şub 2013 @ 2:58pm 
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sir Scarfalot 10 Şub 2013 @ 3:31pm 
-50% metal really isn't powerful; just plop down your dispenser first, or sit tight next to an ammo drop. The wrench that teleports you to spawn on taunt lets you get to the locker and back FAST.

What i'm basically saying is, don't go overboard with the drawback; the benefit just isn't that huge.
The Resonte! 10 Şub 2013 @ 3:32pm 
MSTER232 tarafından gönderilen ileti:
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.

^^^^
Seems cool.
Clear Vision 11 Şub 2013 @ 2:18am 
ProtoMan tarafından gönderilen ileti:
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sorry about that. And thanks.
FoUPA Modest Espeon tarafından gönderilen ileti:
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
The Resonte! tarafından gönderilen ileti:

^^^^
Seems cool.

Thank you guys for supporting my ideas :) .
Castelia 11 Şub 2013 @ 12:50pm 
>Sappers can't be removed
Wow
Zoxphyl (Yasaklı) 11 Şub 2013 @ 8:12pm 
We need a wrench that gives buildings more metal per swing, but has a slower swinging rate.
Zyroxeon 11 Şub 2013 @ 8:14pm 
Mucinex tarafından gönderilen ileti:
This wrench sounds awful.
A.Wesker 12 Şub 2013 @ 4:18am 
*No Random Critical Hits*
Lucian 13 Şub 2013 @ 2:23am 
what about htis drawback? takes more time to be build?
12 yorumdan 1 ile 12 arası gösteriliyor
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Gönderilme Tarihi: 10 Şub 2013 @ 2:27pm
İleti: 12