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Cavaleiro do inferno 2013年2月10日下午2:27
engineer wrench idea?
please i am thinking about a new wrench for the engineer my idea is -50% metal cost
but help me about the drawbacks
--buildings have -50% healthy
-your buildings can't be repaired and you can't repair other people buildings.
-sappers can't be removed
what would be a nice drawback?
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Mucinex 2013年2月10日下午2:28 
This wrench sounds awful.
Clear Vision 2013年2月10日下午2:42 
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.
A Modest Espeon 2013年2月10日下午2:47 
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
Cavaleiro do inferno 2013年2月10日下午2:58 
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sir Scarfalot 2013年2月10日下午3:31 
-50% metal really isn't powerful; just plop down your dispenser first, or sit tight next to an ammo drop. The wrench that teleports you to spawn on taunt lets you get to the locker and back FAST.

What i'm basically saying is, don't go overboard with the drawback; the benefit just isn't that huge.
The Resonte! 2013年2月10日下午3:32 
引用自 MSTER232
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.

^^^^
Seems cool.
Clear Vision 2013年2月11日上午2:18 
引用自 ProtoMan
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sorry about that. And thanks.
引用自 FoUPA Modest Espeon
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
引用自 The Resonte!

^^^^
Seems cool.

Thank you guys for supporting my ideas :) .
Castelia 2013年2月11日下午12:50 
>Sappers can't be removed
Wow
Zoxphyl (已封禁) 2013年2月11日下午8:12 
We need a wrench that gives buildings more metal per swing, but has a slower swinging rate.
Zyroxeon 2013年2月11日下午8:14 
引用自 Mucinex
This wrench sounds awful.
A.Wesker 2013年2月12日上午4:18 
*No Random Critical Hits*
Cavaleiro do inferno 2013年2月13日上午2:23 
what about htis drawback? takes more time to be build?
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发帖日期: 2013年2月10日下午2:27
帖子数: 12