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Lucian 2013年2月10日 14時27分
engineer wrench idea?
please i am thinking about a new wrench for the engineer my idea is -50% metal cost
but help me about the drawbacks
--buildings have -50% healthy
-your buildings can't be repaired and you can't repair other people buildings.
-sappers can't be removed
what would be a nice drawback?
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Mucinex 2013年2月10日 14時28分 
This wrench sounds awful.
Clear Vision 2013年2月10日 14時42分 
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.
A Modest Espeon 2013年2月10日 14時47分 
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
Lucian 2013年2月10日 14時58分 
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sir Scarfalot 2013年2月10日 15時31分 
-50% metal really isn't powerful; just plop down your dispenser first, or sit tight next to an ammo drop. The wrench that teleports you to spawn on taunt lets you get to the locker and back FAST.

What i'm basically saying is, don't go overboard with the drawback; the benefit just isn't that huge.
The Resonte! 2013年2月10日 15時32分 
MSTER232 の投稿を引用:
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.

^^^^
Seems cool.
Clear Vision 2013年2月11日 2時18分 
ProtoMan の投稿を引用:
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sorry about that. And thanks.
FoUPA Modest Espeon の投稿を引用:
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
The Resonte! の投稿を引用:

^^^^
Seems cool.

Thank you guys for supporting my ideas :) .
Castelia 2013年2月11日 12時50分 
>Sappers can't be removed
Wow
Zoxphyl (禁止済) 2013年2月11日 20時12分 
We need a wrench that gives buildings more metal per swing, but has a slower swinging rate.
Zyroxeon 2013年2月11日 20時14分 
Mucinex の投稿を引用:
This wrench sounds awful.
A.Wesker 2013年2月12日 4時18分 
*No Random Critical Hits*
Lucian 2013年2月13日 2時23分 
what about htis drawback? takes more time to be build?
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投稿日: 2013年2月10日 14時27分
投稿数: 12