Team Fortress 2 > Általános témák > Téma részletei
Guilty da Favela Rica 2013. febr. 10. @ du. 2:27
engineer wrench idea?
please i am thinking about a new wrench for the engineer my idea is -50% metal cost
but help me about the drawbacks
--buildings have -50% healthy
-your buildings can't be repaired and you can't repair other people buildings.
-sappers can't be removed
what would be a nice drawback?
112/12 megjegyzés mutatása
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Mucinex 2013. febr. 10. @ du. 2:28 
This wrench sounds awful.
Clear Vision™ 2013. febr. 10. @ du. 2:42 
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.
[FoUP]A Modest Espeon 2013. febr. 10. @ du. 2:47 
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
Guilty da Favela Rica 2013. febr. 10. @ du. 2:58 
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sir Scarfalot 2013. febr. 10. @ du. 3:31 
-50% metal really isn't powerful; just plop down your dispenser first, or sit tight next to an ammo drop. The wrench that teleports you to spawn on taunt lets you get to the locker and back FAST.

What i'm basically saying is, don't go overboard with the drawback; the benefit just isn't that huge.
The Resonte! 2013. febr. 10. @ du. 3:32 
MSTER232 eredeti hozzászólása:
Well I don't mind having a wrench where you can build things at a fraction of the cost, but some of the drawbacks that you have listed seems a little... harsh. I'd say the list of following drawbacks would be better:
- Buildings CAN be repaired, but more slowly.
- Buildings need more maintenance than normal.
- Spies can disable your buildings with a sapper instantly.

On the other hand, here are ideas for another wrench:

Pros:
- Your buildings need much less maintenance.
- Your buildings are more resistant to damage and sapping by Spies.
- Repair buildings

Cons:
- Buildings require more metal to build them.
- You can't move it around; you have to demolish it and build it elsewhere.

^^^^
Seems cool.
Clear Vision™ 2013. febr. 11. @ de. 2:18 
ProtoMan eredeti hozzászólása:
i said to choose ONE, not all buddy.........
By The Way nice idea MSTER232
Sorry about that. And thanks.
FoUPA Modest Espeon eredeti hozzászólása:
I agree with the turrent
Now if you will excuse me
I have an insane A.I i hafta kill
The Resonte! eredeti hozzászólása:

^^^^
Seems cool.

Thank you guys for supporting my ideas :) .
Evangeline D'Isco 2013. febr. 11. @ du. 12:50 
>Sappers can't be removed
Wow
Zoxphyl (Kitiltva) 2013. febr. 11. @ du. 8:12 
We need a wrench that gives buildings more metal per swing, but has a slower swinging rate.
Zyroxeon 2013. febr. 11. @ du. 8:14 
Mucinex eredeti hozzászólása:
This wrench sounds awful.
A.Wesker 2013. febr. 12. @ de. 4:18 
*No Random Critical Hits*
Guilty da Favela Rica 2013. febr. 13. @ de. 2:23 
what about htis drawback? takes more time to be build?
112/12 megjegyzés mutatása
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Küldés ideje: 2013. febr. 10. @ du. 2:27
Hozzászólások: 12