1hp super cookie with evil hats (Banned) Feb 10, 2013 @ 2:02pm
cow mangler 5000
The ult fire is very disappointing, a large charge up time for a small blast. I think it should have a larger blow back sending anyone within the radius of the blast flying or a small stun on enemy the player.
Showing 1-9 of 9 comments
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SharkWithALaserBeam Feb 10, 2013 @ 2:14pm 
it can ignite users on fire(charge shot), disable buildings for a few seconds, has 5 "rockets", and can't be reflected.
You're asking too much.
Last edited by SharkWithALaserBeam; Feb 10, 2013 @ 2:14pm
Guilty da Favela Rica Feb 10, 2013 @ 2:20pm 
actually it can be reflected
Space Walker Feb 10, 2013 @ 2:21pm 
Originally posted by ProtoMan:
actually it can be reflected

and it deals full crits on reflect.
Last edited by Space Walker; Feb 10, 2013 @ 2:21pm
1hp super cookie with evil hats (Banned) Feb 10, 2013 @ 2:36pm 
Originally posted by SharkWithALaserBeam:
it can ignite users on fire(charge shot), disable buildings for a few seconds, has 5 "rockets", and can't be reflected.
You're asking too much.

eh.. it does 10% less than a normal rockit launncher. The charge up time for its ult fire is 5 seconds and its does 20% less to buildingr. Ontop of this it canont crit and the ult fire only does miny crits... So no I do not think im assking to much.
SharkWithALaserBeam Feb 10, 2013 @ 3:48pm 
Originally posted by 1HP SUPER COOKIE WITH EVIL HATS:
Originally posted by SharkWithALaserBeam:
it can ignite users on fire(charge shot), disable buildings for a few seconds, has 5 "rockets", and can't be reflected.
You're asking too much.

eh.. it does 10% less than a normal rockit launncher. The charge up time for its ult fire is 5 seconds and its does 20% less to buildingr. Ontop of this it canont crit and the ult fire only does miny crits... So no I do not think im assking to much.
it was nerfed before for a reason
100% Recycled Awesome Feb 10, 2013 @ 5:44pm 
Originally posted by 1HP SUPER COOKIE WITH EVIL HATS:
Originally posted by SharkWithALaserBeam:
it can ignite users on fire(charge shot), disable buildings for a few seconds, has 5 "rockets", and can't be reflected.
You're asking too much.

eh.. it does 10% less than a normal rockit launncher. The charge up time for its ult fire is 5 seconds and its does 20% less to buildingr. Ontop of this it canont crit and the ult fire only does miny crits... So no I do not think im assking to much.

But it's the only weapon that can disable sentries from a distance. Not that I actually see anyone doing this. Charging soldiers are just asking to get headshotted.
1hp super cookie with evil hats (Banned) Feb 10, 2013 @ 5:54pm 
Originally posted by 100% Recycled Awesome:
Originally posted by 1HP SUPER COOKIE WITH EVIL HATS:

eh.. it does 10% less than a normal rockit launncher. The charge up time for its ult fire is 5 seconds and its does 20% less to buildingr. Ontop of this it canont crit and the ult fire only does miny crits... So no I do not think im assking to much.

But it's the only weapon that can disable sentries from a distance. Not that I actually see anyone doing this. Charging soldiers are just asking to get headshotted.

THe charge time is to high... the stun is to short to matter and the solder moves really slow during this. Enough time for the sentry to kill the solder and if the solder has enough time to charge the cow mangler then he would have enough time to kill the sentry with a regulare rockit launcher.
Last edited by 1hp super cookie with evil hats; Feb 10, 2013 @ 5:55pm
100% Recycled Awesome Feb 10, 2013 @ 6:01pm 
Originally posted by 1HP SUPER COOKIE WITH EVIL HATS:
Originally posted by 100% Recycled Awesome:

But it's the only weapon that can disable sentries from a distance. Not that I actually see anyone doing this. Charging soldiers are just asking to get headshotted.

THe charge time is to high... the stun is to short to matter and the solder moves really slow during this. Enough time for the sentry to kill the solder and if the solder has enough time to charge the cow mangler then he would have enough time to kill the sentry with a regulare rockit launcher.

You're suppose to shoot it from a distance. Not charge shot it within the sentry's shooting range.

Furthermore, it's kind of hard to take out a sentry with an engie with just 1 soldier. Especially at range.

I do agree with the movement restriction. Plenty of charging soldiers have gotten headshotted before their charge went off. There is a use for it. On Gorge, 1st point, Red soldiers can laser jump up to the platform where blu spawns after they take the first point. When red players get on the point, you can charge and kill a number of them relatively easy. But that's just 1 use of it. Hence, I don't bother with the Cow Mangler.
1hp super cookie with evil hats (Banned) Feb 10, 2013 @ 6:10pm 
Originally posted by 100% Recycled Awesome:
Originally posted by 1HP SUPER COOKIE WITH EVIL HATS:

THe charge time is to high... the stun is to short to matter and the solder moves really slow during this. Enough time for the sentry to kill the solder and if the solder has enough time to charge the cow mangler then he would have enough time to kill the sentry with a regulare rockit launcher.

You're suppose to shoot it from a distance. Not charge shot it within the sentry's shooting range.

Furthermore, it's kind of hard to take out a sentry with an engie with just 1 soldier. Especially at range.

I do agree with the movement restriction. Plenty of charging soldiers have gotten headshotted before their charge went off. There is a use for it. On Gorge, 1st point, Red soldiers can laser jump up to the platform where blu spawns after they take the first point. When red players get on the point, you can charge and kill a number of them relatively easy. But that's just 1 use of it. Hence, I don't bother with the Cow Mangler.


A few lucky seniors do come up but over all its largely agreed stock weapons are better. Cow mangler should be buffed because lasers are super awesome sauce.
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Date Posted: Feb 10, 2013 @ 2:02pm
Posts: 9