Ice Feb 8, 2013 @ 3:03pm
To all medics
im not raging, but when someones says the voice command "Activate Charge" please activate it, unless its in a wierd place where theres no need for a charge, activate charge usually means they need the charge, i really am not fund of medics who sit around dreaming about whatever, while im dying and desperately trying to spam x --> 7
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100% Recycled Awesome Feb 8, 2013 @ 3:24pm 
Or how about people get mics so they can actually coordinate?

Furthermore, medics have to know who is using the voice command.

Mics are almost always superior to voice commands.

Perhaps you should call the medic by name and tell him to uber you rather than relying upon voice commands that are largely ignored in the game? A decent mic should only cost like $15.

How did you go almost 1,700 hours without a mic?
Last edited by 100% Recycled Awesome; Feb 8, 2013 @ 3:25pm
falafel anus Feb 8, 2013 @ 3:28pm 
I'm usually a smart medic and listen to voice chats / voice commands, but I agree with Recycled above, a mic is noticable and superior to chats. Still, it's not as if all medics are knowledgeable of when to charge, you might have just had someone experimenting with medic for their first time, give them a chance.
Wowie Feb 8, 2013 @ 3:31pm 
Soemthing that is vital to good medic play is



not only choosing who gets to live...



but also who gets to die.




.................


It doesn't matter who you pick because someone on your team will always hate you for it.
100% Recycled Awesome Feb 8, 2013 @ 3:35pm 
Indeed Face.

I don't see how "activate charge" is better than "K, get ready to uber on 3...1...2..3!"

Mics let you plan out your uber, change the plan when necessary and properly time it with both parties aware of exactly when to hit it.

Really good pairs will actually wait till the patient has taken subsantial damage and is in the middle of a fight before ubering. Having enemies all around a heavy at close range and THEN ubering is far more destructive then having them see the uber and bailing out.

It gets worse with demomen. I really hate it when I get ubered or krits as a demo and have no ammo or an empty pipe/sticky launcher. With a mic, both parties can communicate, give heads up when to actually uber (hence reload) and tell the medic to wait so the demo can reload. A medic who tells his demobuddy to reload and then waits/counts the reloads will do more damage then a medic who surprise ubers or krits a demoman.
Ice Feb 8, 2013 @ 3:44pm 
i have a microphone, but sadly most medics wont listen anyway, and im 14 so people hate me when i talk
Sentient_Toaster Feb 8, 2013 @ 7:55pm 
Impending death isn't an excuse to be ubercharged; given how long it takes to build up, it should be given to somebody who will reliably make good use of it (an experienced player controlling a power class, typically) unless the *Medic* is about to die in which case he might as well ubercharge anybody in range.
Zyroxeon Feb 8, 2013 @ 9:30pm 
To all players:

WHEN I SAY I AM FULLY CHARGED I AM FREAKING FULLY CHARGED
Ice Feb 9, 2013 @ 10:37am 
Originally posted by Sentient_Toaster:
Impending death isn't an excuse to be ubercharged
yes it is
Momo the Monkey Feb 9, 2013 @ 10:41am 
Originally posted by Ice0x:
im not raging, but when someones says the voice command "Activate Charge" please activate it, unless its in a wierd place where theres no need for a charge, activate charge usually means they need the charge, i really am not fund of medics who sit around dreaming about whatever, while im dying and desperately trying to spam x --> 7

If you want co-operation, find a team and play in a league o_o
Don't expect pub medics to do ♥♥♥♥. Most (not all, but most) don't know what they're doing
Angel Feb 9, 2013 @ 12:10pm 
I keep my eyes out and activate it when needed, some people will say activate charge just to troll.
100% Recycled Awesome Feb 9, 2013 @ 5:58pm 
Originally posted by Ice0x:
Originally posted by Sentient_Toaster:
Impending death isn't an excuse to be ubercharged
yes it is

No, it's not.
Octavia Feb 9, 2013 @ 6:11pm 
Originally posted by 100% Recycled Awesome:
No, it's not.

For the patient? Depends on the circumstances; I'd rather Ubercharge a Demoman who's about to die than let him die and get stomped by the Heavy behind him, but this is assuming I have little to no chance of escape. If I could just pop around a corner and be safe, then I'd agree; there's no need to waste an Ubercharge.

If the Medic is dying, then he should clearly pop his Uber, barring some instantaneous healing methods; although I assume that due to the 'to be Ubercharged' it means the patient, so I won't go into this any further.

Playing a Medic is really judging a situation and reacting based on what you have to work with, so there's really no defined answer to every situation. Ubercharges are a fickle mistress, and there are a variable amount of reasons to pop one, which could include saving a vital member; if I'm on Defense and our Demoman is about to die, which forces him into a several second respawn time, and I could save him with an Uber, but be unable to assault a Sentry Nest with him, then depending on the location, it may very well be in my best interests to pop it on him earlier, since if the Nest is vulnerable enough an Ubercharge isn't needed.

Ubercharges are vital, but saving one for too long is a bad thing; if you could use an Uber decently in an earlier situation, but be unable to use it in a 'perfect' scenario later on, either option could be favorable for the team. It really depends on how, when and why an Uber is used, in addition to the results of the Ubercharge; honestly, I wouldn't say anything as the Medic is certain when it comes to gameplay elements, barring some common things like dodging and not engaging in Melee combat with competent Spies, or Spies with high ping.
100% Recycled Awesome Feb 9, 2013 @ 7:02pm 
Originally posted by Octavia:
Originally posted by 100% Recycled Awesome:
No, it's not.

For the patient?

Merely because someone is about to die does not necessitate that they get the uber.
Octavia Feb 9, 2013 @ 7:09pm 
Originally posted by 100% Recycled Awesome:
Merely because someone is about to die does not necessitate that they get the uber.

It depends on the circumstance; did you even read my post? Playing a Medic does not mean you must abide by certain specific rules; in general, preventing a death is not how you'd want to use an Uber, and you'd instead want to use it to push or destroy a Sentry Nest. Although if you don't need an Uber to push, but need a specific player alive, such as a Demoman to easily dispatch a Sentry, and assuming he's the only ally around, why would you risk your own life and possibly die with the Uber?

There are various judgement calls to make, but nothing is certain; if someone is going to die, then they don't always need an Uber, since there are various circumstances that make their life worthless, so to speak. In others, the life of a player is more important, and giving them an Uber could be justified if they are required to be alive in the near future; perhaps if you actually read my post, then you'd realize I'm not saying a Medic needs to pop his Uber to save his patient all the time.

There are times when it is needed, which don't outweigh the times it is not needed, but it doesn't change the fact that it is not a sure-fire rule to abide by as the Medic.
Last edited by Octavia; Feb 9, 2013 @ 7:09pm
100% Recycled Awesome Feb 9, 2013 @ 10:50pm 
Originally posted by Octavia:
Originally posted by 100% Recycled Awesome:
Merely because someone is about to die does not necessitate that they get the uber.

It depends on the circumstance; did you even read my post?

Your post was overly wordy for a simple conclusion. Only you brought in changing senarios. What was being discussed was a sole criteria.

Merely having an imminent death is no reason for someone to uber you. Please read the original subject.

When the sole criteria is imminent death for a potential patient, that in itself is not a reason to use an uber on a patient.
Last edited by 100% Recycled Awesome; Feb 9, 2013 @ 10:53pm
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Date Posted: Feb 8, 2013 @ 3:03pm
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