((WOLVES))MRS.ALPHA WOLF((MWWP)) Feb 1, 2013 @ 2:04pm
[02/01/2013] TF2 Update incoming
Originally posted by ERIC @ Valve:
We're working on a mandatory update for Team Fortress 2. We should have it ready soon.
-Eric
What you think we will get ?

"UPDATE HERE"
Added an option to the Advanced Options dialog to support viewing Steam Community Market-listable items, including current sell prices, from inside the game
Fixed Red Pyro and Red Demoman action figures not granting Genuine-quality versions of the in-game items. Players who have already redeemed codes will have the correct items granted to them the next time they launch the game.
Fixed Gullywash being in the wrong matchmaking category
Fixed exploit where players could be pushed into enemy spawn rooms by the payload cart
Fixed a client crash related to the scoreboard
Fixed the Heavy using incorrect melee animations
Fixed Brock's Locks not being paintable
Fixed team paint previews not showing the colors in the backpack/store icons
Fixed uploading replays to YouTube™ on Linux
Fixed a bug with item sets incorrectly applying their bonus when using Mann Vs. Machine upgrades of the same type
Fixed a ConVar exploit that allowed malformed values to circumvent range checks
Fixed MOTD sometimes not displaying HTML contents
Updated the Barnstormer to fix LOD clipping issues
Updated the localization files
Last edited by ((WOLVES))MRS.ALPHA WOLF((MWWP)); Feb 1, 2013 @ 2:19pm
Showing 1-12 of 12 comments
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Jetty Feb 1, 2013 @ 2:08pm 
Totally not robot hats.
Oh wait that's fan update
Evil Engine #9 Feb 1, 2013 @ 2:09pm 
$200 ring
Steve #11 Feb 1, 2013 @ 2:09pm 
Mandatory means they have to do it or TF2 will stop working.
Nothing special.
Bowties Feb 1, 2013 @ 2:15pm 
Originally posted by Salad Snake:
$200 ring
*300
Apple Plum Banana Face Feb 1, 2013 @ 2:16pm 
Maybe they're updating the game engine? I know that the Source engine is on the verge of collapsing under its own weight right now.
Matt Feb 1, 2013 @ 2:18pm 
Team Fortress 2
- Added an option to the Advanced Options dialog to support viewing Steam Community Market-listable items, including current sell prices, from inside the game
- Fixed Red Pyro and Red Demoman action figures not granting Genuine-quality versions of the in-game items. Players who have already redeemed codes will have the correct items granted to them the next time they launch the game.
- Fixed Gullywash being in the wrong matchmaking category
- Fixed exploit where players could be pushed into enemy spawn rooms by the payload cart
- Fixed a client crash related to the scoreboard
- Fixed the Heavy using incorrect melee animations
- Fixed Brock's Locks not being paintable
- Fixed team paint previews not showing the colors in the backpack/store icons
- Fixed uploading replays to YouTube(tm) on Linux
- Fixed a bug with item sets incorrectly applying their bonus when using Mann Vs. Machine upgrades of the same type
- Fixed a ConVar exploit that allowed malformed values to circumvent range checks
- Fixed MOTD sometimes not displaying HTML contents
- Updated the Barnstormer to fix LOD clipping issues
- Updated the localization files
SharkWithALaserBeam Feb 1, 2013 @ 2:18pm 
patch about 4 glitches, meanwhile breaking 10 other things
Major Havoc Feb 1, 2013 @ 2:20pm 
The Pyro's Valentine Bouquet. :p
Evil Engine #9 Feb 1, 2013 @ 2:20pm 
Originally posted by Matt:
- Fixed Red Pyro and Red Demoman action figures not granting Genuine-quality versions of the in-game items.
Oh snap
Apple Plum Banana Face Feb 1, 2013 @ 2:22pm 
I KNEW the hats would be genuine quality. Them giving out unique quality hats with a promo just isn't like Valve(Max head doesn't count because it was made before genuine quality).
s. canoli M ² <3 Feb 1, 2013 @ 2:24pm 
Wonderful. I suppose this will fix at least the majority of the problems before we get ♥♥♥♥ed at the new ones?
Evil Engine #9 Feb 1, 2013 @ 2:45pm 
Originally posted by Matt:
- Fixed the Heavy using incorrect melee animations
Wait a minute, is this really happening? Did they finally fix this?
http://www.youtube.com/watch?v=M9AXYXq56rg
Showing 1-12 of 12 comments
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Date Posted: Feb 1, 2013 @ 2:04pm
Posts: 12