Alright, since I guess all of us agree that the Diamondback is a bit oversituational to make for a decent sidegrade to stand alongside the Revolver and the Ambassador as it stands here are 2 tiny things that, in my opinion, could be done to fix this:
Turn the damage penalty into a rate-of-fire penalty.
- increase burst damage to stock level
- make the crits 15% stronger
- and make tracking your target easier
all without changing the current damage/time output.
Give it Enforcer-like accuracy.
And by that I mean the Enforcer's
- ~25% faster spread recovery.
Not only is it frustrating to see your hard-earned crits randomspread into nothingness, additional accuracy would also make for a nice stand-alone perk for when sap-able buildings are scarce, especially in combination with the reduced rate of fire giving you more time to aim between 2 shots.
Just a cerebral hiccup of mine..
What's your opinion? Would these changes be a step in the right direction?