Team Fortress 2
Possible edit to airblast
I think that valve should change the airblast so that it acts like the FaN so that the pyro must have a small time before the airblasted (juggeled) player cant be pushed again for that time
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Uhh... You do know there's already an delay time between airblasts, right?
Scoob (Banni) 24 jan 2013 à 13h27 
How else are pyros supposed to stop DR spies?
no... i think the airblast is fine... multiple rocket reflects are hard enough as is...
im not talking about rockets, im talking about juggling
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