Team Fortress 2
Zoxphyl (Banni) 23 jan 2013 à 16h16
Any Razorback buff suggestions?
Because it's not like spies can just SHOOT you or anything . . .
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Easy. Make the Razorback able to take a small square spray in the middle. Personalization for the win.
make the item recharable, instead of having to visit a locker everytime
Zoxphyl a écrit :
Because it's not like spies can just SHOOT you or anything . . .
Nah thats just pfft, Spy's only weapon is a knife silly, he doesn't have a revolver or something.

But seriously though this idea

make the item recharable, instead of having to visit a locker everytime
Seems pretty good
Zoxphyl a écrit :
Because it's not like spies can just SHOOT you or anything . . .

It's not like I can kill the spy faster than he can shoot or anything...
If you're using the Razorback and just standing still, you're doing it wrong. I find it's best used with the Huntsman, because Huntsman Snipers are always moving around, so they're harder to hit with the Revolver. There's a reason those two weapons were released in the same update.
Personally I think it is balanced in its self but if I were to add an attribute to it I would give it the ability to shock the actually spy for damage.
Buff: having the sense to stay near your teammates or by a sentry, if you're using the Razorback.
I suggested several on the youtube weapon demonstration
-Recharges after about 10 seconds (not very effective in 1 spy attack)
-Make it invisible untill a spy backstabs them (makes spies have to think a bit)
-Grants minicrits to the wearers melee for a few seconds on backstab to help them defend themselves
-Apon being attacked by a spy grants 2 seconds of immunity allowing retalliation
Don't use it, get Jarate and Bushwacka, become more alert, don't die by spies.
It is fair because as the spy when you backstab someone with the Razorback it take about 2 seconds to recover and try to backstab again.
How about this?


Weapon: Razorback
Description: Watch your back, or don't, it's your choice.

+ Blocks oncoming backstab, stunning the spy.
+ Upon blocking a backstab, causes user to get crits, and get a speed boost (Like the Soldier's Disiplinary Action).
- Causes Sniper to move slightly slower while wearing (As it was originally meant too)
- Upon being backstab, razorback is destroyed, and requires Large Ammo Crate/Respawn Locker to come back.
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