[Poke☆] Tommy (banned) Jan 14, 2013 @ 5:43pm
why are these weapons in medieval and why are some weapons not
if you remember i posted a comment about whatt weapons should be in MvM that did not turn out so good. But here's my complaint to medeval mode there are some weapons that should be in there but they are not. and vice versa heres my list and reasons

should be in it
Brass beast: its based of the 1861 gatling gun. They still had medeval like fights
huo-long-heater: looks like an ancioet minigun
loose cannon: the first cannons were since the 13th century sounds medeval
should not be in it
atomizer: it looks like a modern or even futuristic bat
eureka effetc: its a futuristric wrench
neon anniholator: its a neon axe, which is modern
third degree: same thing as neon anniohlator
Last edited by [Poke☆] Tommy; Jan 15, 2013 @ 5:09pm
Showing 1-15 of 64 comments
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[Poke☆] Tommy (banned) Jan 14, 2013 @ 5:43pm 
cant complete it yet
Mucinex Jan 14, 2013 @ 5:45pm 
You best be joking.
Gatorsurfer Jan 14, 2013 @ 5:45pm 
Huh?
[Poke☆] Tommy (banned) Jan 14, 2013 @ 5:46pm 
no i just overthink
OmnicidalVictini Jan 14, 2013 @ 6:16pm 
Get some grammar.
Mucinex Jan 14, 2013 @ 6:19pm 
Originally posted by NotAGoodMan:
Get some grammar.
He also needs to get some sense. He says the gatling gun are from 1861 and then says they used it in medieval battles. medieval times < 1860s
Zyroxeon Jan 14, 2013 @ 6:22pm 
Please retype in english and then reconsider the fact that this is TF2, where throwing milk on someone gives you health.
alto723 Jan 14, 2013 @ 6:28pm 
I understand that the atomizer is not medieval. However, all melee weapons are included. It's not like the lollichop and third degree are actually medieval.
His Dudeness Jan 14, 2013 @ 6:34pm 
I would kind of like to see the Loose Cannon in medieval mode, it'd prolly be the only time I ever use it lol.
Kreuzfahrer Jan 14, 2013 @ 6:44pm 
Originally posted by kaglaw:
Brass beast: its based of the 1861 gatling gun. They still had medeval like fights
Originally posted by kaglaw:
its based of the 1861 gatling gun
Originally posted by kaglaw:
1861
Originally posted by kaglaw:
medeval
{JSA}OFFICERMARIO Jan 14, 2013 @ 6:57pm 
I dont even know what to say about this
ahaha Jan 14, 2013 @ 7:32pm 
Originally posted by His Dudeness:
I would kind of like to see the Loose Cannon in medieval mode, it'd prolly be the only time I ever use it lol.

As if demoman isn't already powerful enough in medieval mode lol
not that balance really matters with all the other silliness going on there
fancy headcrab Jan 14, 2013 @ 8:20pm 
ya the loose cannon is the only good one beside that, really miniguns? im pretty sure thats the last thing im gona find in a medevil area and a gattling gun really sir go home your drunk
Hammy Wammy Jan 14, 2013 @ 9:44pm 
Miniguns wasn't a medieval weapon, genius..... The only kind was swords, axes saws, bats(with the spikes on it) Mini-guns are not there...
Alerisoh Jan 14, 2013 @ 9:51pm 
Guys please be respectful of his opinion, no matter how ridiculous it may seem to you.

Now I'm going to explain the best I can why these weapons shouldn't be in Medieval mode.

1.It's a melee fight, not a gun fight. The minigun chews everything up that's near it
2.Same as number 1
3.It's a melee fight, as I explained
4.Gives a 3rd jump that can give some people an advantage
5.It returns people to spawn, which can make people run away from a fight
6.Gives a health regain upon kill, which is unfair
7.Damages anyone who is connected via a medigun beam, which is, again, unfair

I hope you see why these weapons aren't allowed, or at least get an idea why.
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Date Posted: Jan 14, 2013 @ 5:43pm
Posts: 64