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Sign crits like crazy, default is most balanced, and Scorch Shot can ignite more than one enemy, and provide knockback. You have to think more than just instant kills (axtinguisher)
My loadout 1:
Default Flamethrower
Usually shotgun or scorch shot
Any melee, usually use the powerjack or homewrecker
Loadout 2: Defensive/Ambush
Backburner
Flare gun or shotgun
homewrecker or neon annihilator [usually homewrecker because it 1 shots sappers, while the NA takes 2 hits]
Ladout 3: Pyroland
Rainblower
usually scorch shot or shotgun
Lollichop
Loadout 4: Sweeper [useful with uber medics while on defense]
Phlogistinator
Mannmelter
Third Degree
I rarely use this since I don't really play many attack/defense maps with medics, but it proves useful
I generally avoid the degreaser because I feel really cheap insta pulling out my melee to kill someone. I have zero respect for the pyros who use degreaser + axtinguisher + reserve shooter. It's really a pathetically cheap combination.
Degreaser/Reserve Shooter/Postal Plummer
Ultra fast weapon switch + Mini Crit damage from RS + Insta Kill from PP
Can't deny it.
Stock loadout or Degreser
Degreaser, Flaregun, Volcano Fragment?
I'm not a Pyro who uses exclusively his Flames, so I do try and Airblast projectiles or players to improve my Detonator aim; I've been killed because of it at times, but it does make me feel better about the kills I get. I'm certain I could demolish people relatively easy by using a traditional Degreaser and Axtinguisher combo, but I'd much rather learn how to use said combo with the Flamethrower, which would allow me to inflict more Afterburn damage and improve my timing, possibly even prediction, for my Airblasts.