Team Fortress 2 > Genel Başlıklar > Konu Detayları
Everfrost Cyrus♦ 15 Nis 2013 @ 12:50pm
Weapons you think that need a nerf or buff
In my humble opinion, i think the Machina should be buffed to have the shots penetrate buildings when fully charged.
Have fun with the controversey that i may have stirred up
112 yorumdan 1 ile 15 arası gösteriliyor
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System 32 15 Nis 2013 @ 12:52pm 
inb4 nerf the pan
Everfrost Cyrus♦ 15 Nis 2013 @ 12:54pm 
Pan does not need a nerf, IT NEEDS A BUFF
J_ͣ_ͬ_ͣ_ͭ_ͤ King | comp.tf 15 Nis 2013 @ 12:58pm 
Buff: Stock medic and pyro melee, along with sniper shields (situational but none are worth it as is).
Good the way it is: Everything else.
now i have a machine gun 15 Nis 2013 @ 1:06pm 
nerf the train, it's too powerful
Foxy the Pirate 15 Nis 2013 @ 1:20pm 
Half-Zatoichi: Nerf. No random crits. On that subject, nothing that can be used with a shield charge besides the default Bottle should have random crits.
Short Circuit: Buff. Make it only consume 20 metal as opposed to 35 so it'll actually be viable to improve staying power.
Pain Train: Buff. Give it something to make it useful in Capture the Flag, like +10% movement speed while carrying the intel.
Soda Popper: Rework. Make it so that you have to deal damage to build Hype and can deploy it manually.
Tomislav: Buff. Bump the spin up speed up to 25% faster.
Splendid Screen: Nerf. Remove the knockback so that it doesn't make for an instant kill.
Tolna 15 Nis 2013 @ 1:21pm 
The Short Circuit could really use a lil bit of love, it uses a lot of metal when using it to remove nades, stickies, and rockets. It also seems to have a different cone size then the pyro airblast.

Everything els is perfectly fine.
LoveShaq 15 Nis 2013 @ 1:49pm 
Pan should be buffed to godmode
Qass 15 Nis 2013 @ 2:51pm 
Backburner 10% less damage normally?
TheNiceTheNaughty&TheGibus (Yasaklı) 15 Nis 2013 @ 2:55pm 
Nerf the p-


System 32 tarafından gönderilen ileti:
inb4 nerf the pan

;-;
Almost Factual 15 Nis 2013 @ 3:29pm 
The Razorback should have some revolver bullet damage reduction, because right now it's useless against spies who know what it does. I suppose it would defend against Eternal Reward spies who don't want to lose their disguise, but overall the Jarate is much better.
En son Almost Factual tarafından düzenlendi; 15 Nis 2013 @ 3:29pm
100% Recycled Awesome 15 Nis 2013 @ 4:12pm 
Short Circuit and Fan O War for starters.

Non-Weapons that are rarely seen could be argued to be in need of buffs. There are reasons virtually no one uses them.

As for Nerfs, nothing really. RTR got fixed.
En son 100% Recycled Awesome tarafından düzenlendi; 15 Nis 2013 @ 4:12pm
InvisibleWater 15 Nis 2013 @ 4:23pm 
Short Circuit: Buff/Rework? - Make it so that destroying projectiles gives you metal, so you can actually use it to defend buildings

Tomislav: Buff - 20% faster spn up wouldn't hurt

Degreaser: Nerf - Decrease the weapon switch time boost so you can actually escape the combos

Battalion's Backup: Buff/Rework? - Make it a bit less suicidal to charge up

Soda Popper: Rework - Make it so that Hype is built up by damage, and must be deployed manually

Pain Train: Buff - Perhaps a speed boost when carrying Intelligence and Australium? Since it was clearly meant for recovery
En son InvisibleWater tarafından düzenlendi; 30 Nis 2013 @ 12:38pm
Foxy the Pirate 15 Nis 2013 @ 4:40pm 
100% Recycled Awesome tarafından gönderilen ileti:
Short Circuit and Fan O War for starters.

Non-Weapons that are rarely seen could be argued to be in need of buffs. There are reasons virtually no one uses them.

As for Nerfs, nothing really. RTR got fixed.
the Fan o War is actually one of the better Scout melee options because you shouldn't be melee fighting outside Degroot Keep in the first place.
TheFifth 15 Nis 2013 @ 4:47pm 
{MGCH}Itsuki Koizumi tarafından gönderilen ileti:
100% Recycled Awesome tarafından gönderilen ileti:
Short Circuit and Fan O War for starters.

Non-Weapons that are rarely seen could be argued to be in need of buffs. There are reasons virtually no one uses them.

As for Nerfs, nothing really. RTR got fixed.
the Fan o War is actually one of the better Scout melee options because you shouldn't be melee fighting outside Degroot Keep in the first place.

Even in DGroot Keep, it still sucks.
Woobie :3 15 Nis 2013 @ 4:58pm 
InvisibleWater tarafından gönderilen ileti:
Degreaser: Nerf - Decrease the weapon switch time boost so you can actually escape the combos
Its not too hard to escape it, there's still the 0.8 second of melee swing speed and the fact the Pyro has to be pretty close to you. The Flare Gun is harder to dodge but does less damage.

Silence tarafından gönderilen ileti:
{MGCH}Itsuki Koizumi tarafından gönderilen ileti:
the Fan o War is actually one of the better Scout melee options because you shouldn't be melee fighting outside Degroot Keep in the first place.

Even in DGroot Keep, it still sucks.
Its okay for team support, but usually, other melees outrank it.
112 yorumdan 1 ile 15 arası gösteriliyor
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Gönderilme Tarihi: 15 Nis 2013 @ 12:50pm
İleti: 112