Team Fortress 2 > 일반 토론 > 제목 정보
Lord Cyrus 2013년 4월 15일 오후 12시 50분
Weapons you think that need a nerf or buff
In my humble opinion, i think the Machina should be buffed to have the shots penetrate buildings when fully charged.
Have fun with the controversey that i may have stirred up
112개 중 1-15 표시중
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Not A Hipster 2013년 4월 15일 오후 12시 52분 
inb4 nerf the pan
Lord Cyrus 2013년 4월 15일 오후 12시 54분 
Pan does not need a nerf, IT NEEDS A BUFF
J_ͣ_ͬ_ͣ_ͭ_ͤ King<#30000 2013년 4월 15일 오후 12시 58분 
Buff: Stock medic and pyro melee, along with sniper shields (situational but none are worth it as is).
Good the way it is: Everything else.
lock up the wolves 2013년 4월 15일 오후 1시 06분 
nerf the train, it's too powerful
Foxy the Pirate 2013년 4월 15일 오후 1시 20분 
Half-Zatoichi: Nerf. No random crits. On that subject, nothing that can be used with a shield charge besides the default Bottle should have random crits.
Short Circuit: Buff. Make it only consume 20 metal as opposed to 35 so it'll actually be viable to improve staying power.
Pain Train: Buff. Give it something to make it useful in Capture the Flag, like +10% movement speed while carrying the intel.
Soda Popper: Rework. Make it so that you have to deal damage to build Hype and can deploy it manually.
Tomislav: Buff. Bump the spin up speed up to 25% faster.
Splendid Screen: Nerf. Remove the knockback so that it doesn't make for an instant kill.
Tolna 2013년 4월 15일 오후 1시 21분 
The Short Circuit could really use a lil bit of love, it uses a lot of metal when using it to remove nades, stickies, and rockets. It also seems to have a different cone size then the pyro airblast.

Everything els is perfectly fine.
WHY'S JAMES CRYING? 2013년 4월 15일 오후 1시 49분 
Pan should be buffed to godmode
BB | Cahillrock 2013년 4월 15일 오후 2시 51분 
Backburner 10% less damage normally?
TheGoodTheBad&TheGibus (차단됨) 2013년 4월 15일 오후 2시 55분 
Nerf the p-


System 32님이 먼저 게시:
inb4 nerf the pan

;-;
Almost Factual 2013년 4월 15일 오후 3시 29분 
The Razorback should have some revolver bullet damage reduction, because right now it's useless against spies who know what it does. I suppose it would defend against Eternal Reward spies who don't want to lose their disguise, but overall the Jarate is much better.
Almost Factual님이 마지막으로 수정; 2013년 4월 15일 오후 3시 29분
100% Recycled Awesome 2013년 4월 15일 오후 4시 12분 
Short Circuit and Fan O War for starters.

Non-Weapons that are rarely seen could be argued to be in need of buffs. There are reasons virtually no one uses them.

As for Nerfs, nothing really. RTR got fixed.
100% Recycled Awesome님이 마지막으로 수정; 2013년 4월 15일 오후 4시 12분
InvisibleWater 2013년 4월 15일 오후 4시 23분 
Short Circuit: Buff/Rework? - Make it so that destroying projectiles gives you metal, so you can actually use it to defend buildings

Tomislav: Buff - 20% faster spn up wouldn't hurt

Degreaser: Nerf - Decrease the weapon switch time boost so you can actually escape the combos

Battalion's Backup: Buff/Rework? - Make it a bit less suicidal to charge up

Soda Popper: Rework - Make it so that Hype is built up by damage, and must be deployed manually

Pain Train: Buff - Perhaps a speed boost when carrying Intelligence and Australium? Since it was clearly meant for recovery
InvisibleWater님이 마지막으로 수정; 2013년 4월 30일 오후 12시 38분
Foxy the Pirate 2013년 4월 15일 오후 4시 40분 
100% Recycled Awesome님이 먼저 게시:
Short Circuit and Fan O War for starters.

Non-Weapons that are rarely seen could be argued to be in need of buffs. There are reasons virtually no one uses them.

As for Nerfs, nothing really. RTR got fixed.
the Fan o War is actually one of the better Scout melee options because you shouldn't be melee fighting outside Degroot Keep in the first place.
Dominosaurus 2013년 4월 15일 오후 4시 47분 
{MGCH}Itsuki Koizumi님이 먼저 게시:
100% Recycled Awesome님이 먼저 게시:
Short Circuit and Fan O War for starters.

Non-Weapons that are rarely seen could be argued to be in need of buffs. There are reasons virtually no one uses them.

As for Nerfs, nothing really. RTR got fixed.
the Fan o War is actually one of the better Scout melee options because you shouldn't be melee fighting outside Degroot Keep in the first place.

Even in DGroot Keep, it still sucks.
Woobie :3 2013년 4월 15일 오후 4시 58분 
InvisibleWater님이 먼저 게시:
Degreaser: Nerf - Decrease the weapon switch time boost so you can actually escape the combos
Its not too hard to escape it, there's still the 0.8 second of melee swing speed and the fact the Pyro has to be pretty close to you. The Flare Gun is harder to dodge but does less damage.

Silence님이 먼저 게시:
{MGCH}Itsuki Koizumi님이 먼저 게시:
the Fan o War is actually one of the better Scout melee options because you shouldn't be melee fighting outside Degroot Keep in the first place.

Even in DGroot Keep, it still sucks.
Its okay for team support, but usually, other melees outrank it.
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