Team Fortress 2
Almy the Alien (차단됨) 2013년 4월 5일 오후 3시 00분
The Exclusive Club (Demo/Soldier melee weapon)
The Exclusive Club
Level 6 club

- 30% damage penalty (Because it's a blunt weapon)
+ Knockback on hit
+ Critical hits stun targets for 2 seconds
- 50% slower swing speed
- 15% move speed penalty
- No random critical hits
- No critical hits obtained from charging
+ Guaranteed crits when you hit someone's head hitbox. Harder than it sounds.


So basically, a sort of defensive weapon, good for degroot keep or anywhere with lots
of places to knock people down from stuff.
Almy the Alien 님이 마지막으로 수정; 2013년 4월 5일 오후 7시 00분
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Aurin 2013년 4월 5일 오후 3시 01분 
So basically a buffed Skullcutter that is also for the Solly?
EDIT: Yep, it's a direct upgrade from the Skullcutter.
Aurin 님이 마지막으로 수정; 2013년 4월 5일 오후 3시 02분
x Chill Dude x 2013년 4월 5일 오후 3시 04분 
Garunteed crits + stun on crits.

Just give the weapon 300 damage on hit and call it a day, it's already super OP lol.
Chairforce 2013년 4월 5일 오후 3시 06분 
Eh, I don't really like stuns, they take control away from the recieving party and are extremely frustrating to fight against. And also 3 seconds of nactivity are your death in 7 out of 10 cases anyway.
Doubly obnoxious on Splendid Screen Demos.


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Almy the Alien (차단됨) 2013년 4월 5일 오후 6시 56분 
I just had an idea to make it a little bit mroe balanced. I'm actually
going to propose LESS damage, since it's a blunt object, and decrease
the stun by a bit. Also, forgot that charging grants guaranteed crits.
Fixed that part.

End님이 먼저 게시:
Garunteed crits + stun on crits.

Just give the weapon 300 damage on hit and call it a day, it's already super OP lol.

Hitting someone in the head with a slow-swinging melee weapon with no extra melee
range while they're jumping around and hitting YOU is not exactly an easy way to obtain
crits, especially since people usually just shoot meleers anyway.
Almy the Alien 님이 마지막으로 수정; 2013년 4월 5일 오후 7시 01분
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