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Ilmoita käännösongelmasta
I mean really, the second you start getting into five second Melee stuns on a Heavy, you've realized that you've made a horribly bad weapon because even with the reduced damage, it would essentially be a Holiday Punch for idiots who can't get behind people or rely on critical hits. Oh, and then there's the whole Machina rip-off that's essentially better than it in every way, a clearly superior Grenade Launcher due to splash damage being inflicted on contact, even with the firing rate decrease, the silly "Revolver" that should not be in the class that has the easiest time getting behind an enemy and a Minigun that, even with the reduced damage, would deal similar damage due to the Rate of Fire increase, which gives a plethora of bonuses for using.
Promotional items are re-skins, not bad ideas from other games that have no place in the universe as a 'unique' weapon. If Valve wanted to do this, they would've done it, and even then, I highly doubt they would, considering how broken these concepts are and how it goes against the motto of every single promotional item in the game.