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Ilmoita käännösongelmasta
That way if you need to switch you can be good at more classes.
Actually your best bet is just to be proficient at all classes.
Anyways , my main 3 are
Engineer , Heavy , and Demo-man.
However, you have 50 hours on TF2. I would focus on all classes until you hit 500 hours. The biggest mistake a newer play can make (and far too many do) is they get attached to one class early on and only play that class (Sniper's a common one). They then get locked in a certain playing style, and later on lack the ability to work with a team, adapt to situations, and actually play poorly - the best way to learn to kill or defend yourself against, say, a Scout, is to play as Scout for awhile and learn how to play it.
You shouldn't bother choosing a primary class if you haven't been playing for a long time. Instead, you should know how to use all the classes decently. When you are good enough, you would be able to choose which class you primarily want to use, but you shouldn't choose one until you are good enough. Your main should also be the class that you are most comfortable with, so you shouldn't really ask people which class to main. Your main wouldn't even matter unless you are playing in competitive TF2.
You could argue that he made them seem to be very useless, but to claim that they are actually that important is quite incorrect. They are good for picking off key targets, but when you don't need someone to do that, other classes would be better. Those two classes are way more situational than classes such as the demoman. They are useful, but they are not essential
second lesson: get a sharp dresser
third lesson: get some snazzy hats/miscs for spy
let your training 8egin!
You're more likely to win without having either, than you are with the all-too-common case of 3 snipers, 3 spies.
Snipers are the most extreme specialists; you don't need them in quantity unless the opposing team is full of idiots who can't do anything while they're moving, in which case you might be able to beat them with a Medic rush. Bad snipers are basically deadweight -- not capping, extremely rarely killing.
Spies are probably the worst class to play if you're new to the game and don't understand various mechanics and game flow. Like sniper, it's also often found in excess.