Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
2 - IMO buying cosmetic items from the store is a waste of money. Why spend $4.99 on a hat when you can trade one for virtual metal?
3 - Stranges and unusuals are usually found in crates. As for miscs, people either buy them from the store or trade for them.
2: I personally don't buy too many hats/miscs from the store, but I suppose it could have a use if you don't want to associate yourself with the trade economy (and I don't blame you if you don't want to associate yourself with it).
3: Unusuals are found via crates. Just uncrate crap and pray/hope that you get one... or save up metric tons of metal/keys and trade for one. Stranges are usually found by uncrating, but you can find Strange Botkillers if you finish a Tour of Duty in Mann-Up mode. The only Botkillers you can find are versions of stock (Scattergun, Rocket Launcher, Flamethrower, Stickybomb Launcher, Minigun, Wrench, Medigun, Sniper Rifle, Knife), though, so you can't get, say, a Strange Scottish Resistance or Backburner from a Tour of Duty. You can find miscs. and hats sometimes, but it's usually less trouble to craft, buy, trade for, or uncrate them.
2. Hats and miscs aren't usually worth it. You're better off buying keys on the market to trade for any items you want.
3. Unusuals and stranges are found in crates. For items such as miscs, they are found randomly or crafted. If you want them, you should just trade for them since it would be easier and cheaper that way.
Why not both? Demoman has high potential as a sentry buster and soldier holds a nice anti-tank and anti-light role. I say work on both and if you want to be credit to team then I really recommend you to pick a more useful class than sniper or scout, that being medic(preferably) and defensive pybro(stick with engies and safeguard your team's flanks).
No. Not now, not ever(unless you're rich, but I still condone it since there are better uses for your cash).
Unless the profit margin is glaring, don't buy any items. At all. You can get essentially everything in the game for no monetary investment, even as a F2P(though it will be more difficult as a free player).
If you're wise then you'll buy high-demand games as gifts during sales and then sell them to people for items you want in TF2 and maybe a new game alongside. Be very careful if you try this though, you'll want to make sure you're getting the best deal possible and aren't losing out.
They put in the effort to trade as efficiently and as much as possible.
Make use of services like TF2WH, pricechecking sites and trading hubs and you'll turn lead into gold assuming you know what you're doing.
I don't participate in trading hardly at all so I can't give you any more information than that, sorry.
There will often be matches where one or two of those classes are already well filled out on your team. But all four? *Highly* unusual.
Hats/miscs have no gameplay effect other than as a slight aid to spychecking if there's a duplicated class. Exception: Polycount set hats. The Attendant and the Familiar Fez are probably the most useful set hats, and the latter is still a difficult set to use (YER => disguise on stab, only; L'etranger is more of an escape tool rather than a direct self-defense tool).
2 because time is money
some people have more of one than the other.