Team Fortress 2
Team Fortress 2 > 総合掲示板 > トピックの詳細
Drunk Flamingo 2013年3月22日 4時41分
Shotgun idea
1 rocket is loaded into clip per 60 damage
Shotgun clip is restored with rocket damage
-35% clip size
No backup ammo

You have the abbility to load back up rockets with damage, note some things. Beggers bazooka clip will empty on switching weapons. You need to aim your four shots carefully. Kills with the shotgun will be considered 60 damage, giving you a rocket.
Basicly, you can't reload shotgun and it has four shots, but rocket damage = shotgun clip and shotgun damage = rocket clip
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1-2 / 2 のコメントを表示 2013年3月22日 4時46分 
That wouod be pretty overpowered if a skill player were to be using it. If he could aim all of his shots, he would have infinite ammo, or close to it.
Drunk Flamingo 2013年3月22日 5時44分 
Ambassador, widowmaker, hitmans
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Team Fortress 2 > 総合掲示板 > トピックの詳細
投稿日: 2013年3月22日 4時41分
投稿数: 2