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Axtinguisher
Flare Gun
Now let's see who actually uses the other weapons:
Backburner: Noobs, people who are practicing timed airblasts and the occasional ambusher who actually uses Backburner to ambush. The only group of people who commonly use Backburner (noobs) don't even take advantage of the guarenteed crits.
Phlogistinator: Noobs, people who like using weird loadouts. Again, the majority of people that use it fall into the noob group, and the people who like using weird loadouts don't have it around with them everywhere they go, they might switch to a good loadout from time to time.
Manmelter: Nearly no one except maybe Phlog users. Just get a flamethrower than can airblast and use a Flare Gun. No longer a good reason to use Manmelter anymore.
Neon Annihilator: Pyrosharks. You can really only find Pyrosharks in levels with water, and not too much of them either. In fact, they are probably one of the rarest things in the game. No worrying about those buggers.
All the other weapons from other classes that give guarenteed crits are at least decent. Only 2 out of 6 of Pyro's guarenteed crit weapons are good. The other 4 are terrible.
EDIT: Also, doesn't the Spy also have a lot of weapons that can guarentee crits? Every single knife of his has guarenteed crits, plus his Ambassador. The Sniper's headshots also count as critical hits, as well as his Cleaner's Carbine, which does give out guarenteed crits, plus the Bushwacka.
So the Spy has 6 weapons with guarenteed crits (not counting reskins of weapons)
And the Sniper has 7, the most in the game. Sorry if this post sounds rude.
So you're not complaining about balance, you're just complaining about why Pyro get's so much special treatment when it comes to crits? That is something I actually agree with, so I'll stop arguing. Pyro get's way too much crit weapons for a class that's not revolved around crits like Spy or Sniper.
When you think about it, Backburner, Flare Gun and Axtinguisher were all released on the same update.
I hate the phlog though. I once saw a phlog user mow down three heavies head-on. So they were all shooting at the phlog user. What could the heavies do? Run away? Nope, they couldn't. Well, One tried. I just feel that a class shouldn't be able to kill three heavies head-on (point-blank without ambushing or support).
I wanted Neon Annihilator to be useful very much before and I was in denial for a while. It was suppose to make Pyro's able to combat underwater. But it was just horrible. All maps never really have much water. You also move slowly underwater and shotguns are ultimately better.
"I hate the phlog though. I once saw a phlog user mow down three heavies head-on. So they were all shooting at the phlog user. What could the heavies do? Run away? Nope, they couldn't. Well, One tried. I just feel that a class shouldn't be able to kill three heavies head-on (point-blank without ambushing or support)."
Ah, but you see, it isn't just for nicking people in water (Which, when it does happen, it hurts a lot). It also is a good TOOL for removing sappers. If there are no other engies around to remove it, and you still have time, you can take a second out of your day to rip it off for him. He'd be thankful in the end for your kindness.
And, even then... How often do people melee as pyro anyways? Is it really a big deal which melee weapon they use? Most of the time I use my Neon as a tool more than a weapon anyways.