Team Fortress 2
Team Fortress 2 > Discusiones generales > Detalles del tema
Cpt. Walker 31 oct. 2013 a las 15:09
Helltower is a PYROFEST!!
Payload Race on this map is a Pyrofest, Pyro has ALOT of advantages on this map. First of all the Pyros Big HP/ Speed makes him an innate payload option.The WHOLE Kart railroad is susceptible of Enemies dropping from higher grounds, making Pyros going Close combat always, Pyros can drop from the Tower in the middle of the map or from the "Spawn house".

And last but most important of all A-I-R-B-L-A-S-T-I-N-G. Can airblast you off the map on the cliff, can airblast you away the Kart, can Airblast you from the "Magical bridge" to reach the Spell portal,can airblast you to the lava of the hell stage, it can even airblast you OFF YOUR ♥♥♥♥ING SEAT! And this without mentioning the deflecting properties of Airblasting..

You can say "Magic was added to make this game Fun and balanced" well guess what? PYROS CAN USE MAGIC TOO
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Mostrando 1-15 de 79 comentarios
Phoenix 31 oct. 2013 a las 15:11 
man, think about it. It's called Helltower. HELLtower. What would be hell without pyros everywhere?
A Toasty Engineer (Bloqueado) 31 oct. 2013 a las 15:19 
Publicado originalmente por Chaos:
man, think about it. It's called Helltower. HELLtower. What would be hell without pyros everywhere?
skzk 31 oct. 2013 a las 15:21 
And you know what? It's [whitehearts]ing awesome.
Última edición por skzk; 31 oct. 2013 a las 15:21
no (Bloqueado) 31 oct. 2013 a las 15:21 
Demo with Loose Cannon and charge'n'targe is much worse, especially with 2 heads+ on his eyelander.
22nd Sentry Gentleman 31 oct. 2013 a las 15:26 
Half of the map is a deathpit.
Hell, aptly so, is a single deathpit.

whatdidyouexpext.avi
Última edición por 22nd Sentry Gentleman; 31 oct. 2013 a las 15:29
A Toasty Engineer (Bloqueado) 31 oct. 2013 a las 15:26 
Publicado originalmente por {λ³}MB-Spoo-Key:
Demo with Loose Cannon and charge'n'targe is much worse, especially with 2 heads+ on his eyelander.
Or a good-aim loch n load.
Cranky kong 31 oct. 2013 a las 15:28 
Snipers were good for ghost fortress and heavies were good for eyeaduct,deal with it!
Cpt. Walker 31 oct. 2013 a las 15:43 
Publicado originalmente por aL! ROYAL_SCAREFORCE:
Half of the map is a deathpit.
Hell, aptly so, is a single deathpit.

whatdidyouexpext.avi
The main problem is Hell. You can win the Payload race without even letting the other team being near their Kart, but if you lose the Hell stage you lose! A game that took about 10 minutes to win can go to Hell in 1 minute in the Hell stage. Pyros in hell will always win.
A Toasty Engineer (Bloqueado) 31 oct. 2013 a las 15:44 
Publicado originalmente por 50 shades of Bacon:
Publicado originalmente por aL! ROYAL_SCAREFORCE:
Half of the map is a deathpit.
Hell, aptly so, is a single deathpit.

whatdidyouexpext.avi
The main problem is Hell. You can win the Payload race without even letting the other team being near their Kart, but if you lose the Hell stage you lose! A game that took about 10 minutes to win can go to Hell in 1 minute in the Hell stage. Pyros in hell will always win.
This is so true.
Bags 31 oct. 2013 a las 15:45 
Actually sniper in hell always wins
SpicyMilkshake (Bloqueado) 31 oct. 2013 a las 15:45 
Use dem pumpkin bombs and spells, I'm sure the pyros aren't that invincible.
A Toasty Engineer (Bloqueado) 31 oct. 2013 a las 15:46 
Publicado originalmente por Spicy Milkshake:
Use dem pumpkin bombs and spells, I'm sure the pyros aren't that invincible.
Lol... If pyros could reflect spells...
Moral Crusader 31 oct. 2013 a las 15:53 
People want to pyro because like half of the update hats were for pyro, so they want to show off the ones they find.
node357 31 oct. 2013 a las 15:55 
that's why i hate this map even outside of events. that the f.a.n.
Cpt. Walker 31 oct. 2013 a las 16:03 
Publicado originalmente por Captain Jack:
its a pyrofest/heavyfest/demofest :P
Heavies are Slow as hell, they are not the best even for defending, demos get owned by pyros, simple as that, Charge n' Targe made them immune to afterburning damage but does it makes them immune to Shotgun/Airblasts?
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Team Fortress 2 > Discusiones generales > Detalles del tema
Publicado el: 31 oct. 2013 a las 15:09
Mensajes: 79