Nolan Macintosh Dec 10, 2013 @ 8:15pm
Worst designed map in Tf2?
My idea for the worst designed map is probably Hoodoo. Hoodoo is terribly designed. The blu spawn is terrible and easy for defense to spawn. The map's layout is very confusing at times. And areas to flank the enemy team are very easy to cover. Plus in my mind the map seems too short. Its very easy for new players to get lost and corners. And does not inspire adaption. If i have to say a custom map that sucks. Balloon race takes the non-existent cake. The whole map encourages spawncamping and cheap tricks in order to achieve your goals. Good concept but bad execution.
Last edited by Nolan Macintosh; Dec 12, 2013 @ 3:30pm
Showing 1-15 of 89 comments
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Keetee McCutee Dec 10, 2013 @ 8:15pm 
Any Mario Kart map.
Silvercity Dec 10, 2013 @ 8:17pm 
I love hoodoo ;-; I always wanted a halloween version of it...
Nolan Macintosh Dec 10, 2013 @ 8:21pm 
Originally posted by Lady Butterfly Ƹ̵̡Ӝ̵̨̄Ʒ:
Any Mario Kart map.
No i mean an actually good map
Last edited by Nolan Macintosh; Dec 10, 2013 @ 8:21pm
[EH] Shadow_Mantis Dec 10, 2013 @ 8:22pm 
cp_treehouse. Despite the fact that there are signs (pointing to the control points) everywhere it's still easy to get lost. I have an easier time navigating tc_hydro.

And yes I picked a custom map over an official one. This custom map just really stood out to me.
[EH] Shadow_Mantis Dec 10, 2013 @ 8:22pm 
Originally posted by Batman:
Originally posted by Lady Butterfly Ƹ̵̡Ӝ̵̨̄Ʒ:
Any Mario Kart map.
No i mean an actually good map

If a map is terribly designed then that means it ain't good.
Nolan Macintosh Dec 10, 2013 @ 8:24pm 
Originally posted by Shadow_Mantis:
Originally posted by Batman:
No i mean an actually good map

If a map is terribly designed then that means it ain't good.
I know but i am not really a big fan of custom maps. I like the official maps better but i do not mind playing a custom map every now and then.
NO PAIN (Banned) Dec 10, 2013 @ 8:27pm 
Upward. The map is full of easy to exploit ambushing routes.
proof here
http://steamcommunity.com/app/440/discussions/0/648814213773045866/
AdviserOfChipmasPresent Dec 10, 2013 @ 8:27pm 
pl_boundary, pl_angkor, ctf_2fort, pl_deadend
Nolan Macintosh Dec 10, 2013 @ 8:29pm 
Originally posted by TheimmortalCoDplayer:
Upward. The map is full of easy to exploit ambushing routes.
proof here
http://steamcommunity.com/app/440/discussions/0/648814213773045866/
You did not apply any evidence you just brought me to your troll discussion. I do not mind COD and i think Battlefield is a great game but Tf2 is not trying to copy them. Yeah Cartoony graphics and non realistic physics really stylized after those high budget shooters.
NO PAIN (Banned) Dec 10, 2013 @ 8:30pm 
Originally posted by Batman:
Originally posted by TheimmortalCoDplayer:
Upward. The map is full of easy to exploit ambushing routes.
proof here
http://steamcommunity.com/app/440/discussions/0/648814213773045866/
You did not apply any evidence you just brought me to your troll discussion. I do not mind COD and i think Battlefield is a great game but Tf2 is not trying to copy them. Yeah Cartoony graphics and non realistic physics really stylized after those high budget shooters.

Acually i disguss upward in it, you just have to look around the 4th page
Nolan Macintosh Dec 10, 2013 @ 8:31pm 
Originally posted by AdviserOfChipmasPast:
pl_boundary, pl_angkor, ctf_2fort, pl_deadend
2fort is not a bad map. Its a symbol of tf2 in general :(
Silvercity Dec 10, 2013 @ 8:31pm 
Originally posted by TheimmortalCoDplayer:
Upward. The map is full of easy to exploit ambushing routes.
proof here
http://steamcommunity.com/app/440/discussions/0/648814213773045866/
Why did you link to your own thread...?
NO PAIN (Banned) Dec 10, 2013 @ 8:32pm 
Originally posted by CSHD.Sandshark:
Originally posted by TheimmortalCoDplayer:
Upward. The map is full of easy to exploit ambushing routes.
proof here
http://steamcommunity.com/app/440/discussions/0/648814213773045866/
Why did you link to your own thread...?

It discusses upward in it, you just have to look on page 4
Silvercity Dec 10, 2013 @ 8:33pm 
Erm.
Nolan Macintosh Dec 10, 2013 @ 8:34pm 
Originally posted by TheimmortalCoDplayer:
Originally posted by CSHD.Sandshark:
Why did you link to your own thread...?

It discusses upward in it, you just have to look on page 4
You did discuss upward. But you still did not make a good point. Ambushing is vital to many shooters not just Tf2. It allows the player to get a upper hand on the other player. And upward may have ambush points. But they are not excactly hard for a veteran player to watch with a careful eye. Not hard i just think you die often and blame other players.
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Date Posted: Dec 10, 2013 @ 8:15pm
Posts: 89