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Rapportera problem med översättningen
3- Randon Critz happen alot more with Melee, also its the Spy's fault for being seen.
4- Just a game balence choice I guess, also Pyro's suppose to be an Ambush class, you also have a shotgun or scorch type weapon. Shotguns better cause if you close and light em up and the Sniper has Jarate, your gonna get covered in piss and die
5I-Its more complicated then just walking at it, I dont play much Pyro, but I think you need to slowly circle around it or somthing like that
2. Autobalance, it sucks but it balances the game.
3. Crits are even worse for engie as the chances are increased by doing damage which the sentry counts as.
4. A sniper who is pushing s plus a strafe key runs at 100% speed which is the same as "standard" sniper+pyro speed.
5. The pyro must have snuck up quickly enough to burn it while the sentry has to slowly turn.
2. Autobalancing is always a jerk. Unless there's an admin that is willing to disable it (or it is disabled from server plugins), all I can say is get used to it . I've been through this a lot, but became a lot more into the "whatever" reaction each time.
3. Random crits. Often makes luck beat skill
4. Your flamethrower's range probably could not reach the sniper. Try making a strategy that will get you closer to the enemy regardless of speed.
5. Keep practicing, and you'll be able to take out sentries like the other pyros did.