Froot Loop May 10 @ 5:14pm
Weapon Idea:Portal Gun
Literally just the portal gun from portal, would be used as a PDA for an engineer. Either Team would be able to use the portals made by an engineer... Do you agree? Let me know in the comments
Last edited by Froot Loop; May 10 @ 5:32pm
Showing 1-15 of 38 comments
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Zecora (Banned) May 10 @ 5:14pm 
uh no avi.
Gravgon May 10 @ 5:14pm 
Broken, bad idea
Shrekyl (Gone for a month) May 10 @ 5:15pm 
No
Just...
Overpowered to insane levels.
You could get a revved up brass beast heavy into the enemy base in seconds.
Mr.Mann May 10 @ 5:16pm 
What happens if you fire a portal directly at another portal?
.....POOTIS
Froot Loop May 10 @ 5:16pm 
Originally posted by Shrekyl the Shrek:
No
Just...
Overpowered to insane levels.
You could get a revved up brass beast heavy into the enemy base in seconds.
actually it would not be overpowered if it were in the PDA Spot which is another idea I had, Itd Change the game completely.
[EH] Shadow_Mantis May 10 @ 5:17pm 
Won't work as the Portal Gun needs surfaces that have been painted with paint that has trace amounts of moon rock in it.
Shrekyl (Gone for a month) May 10 @ 5:18pm 
Originally posted by Benyano:
Originally posted by Shrekyl the Shrek:
No
Just...
Overpowered to insane levels.
You could get a revved up brass beast heavy into the enemy base in seconds.
actually it would not be overpowered if it were in the PDA Spot which is another idea I had, Itd Change the game completely.
Then Engineer wouldn't be engineer anymore.
That's like having a Darwin's Danger Shield for spy that removes the knife.
Isvaffel (Banned) May 10 @ 5:18pm 
Did you even think before posting this overused weapon idea here?...
Originally posted by Benyano:
actually it would not be overpowered if it were in the PDA Spot which is another idea I had, Itd Change the game completely.
You have no idea what balance means, do you? It'll make the teleporter utterly useless and you're right it'll change the game completely, but it'll be HELL to rebalance the game to suit it.
Last edited by Isvaffel; May 10 @ 5:26pm
Sentient_Toaster May 10 @ 5:19pm 
0/10.
Froot Loop May 10 @ 5:19pm 
Originally posted by Shadow_Mantis:
Won't work as the Portal Gun needs surfaces that have been painted with paint that has trace amounts of moon rock in it.
Woah! what if there was an alt click or somthing that painted on surfaces close to you, maybe a taunt for the weapon?
Mr.Mann May 10 @ 5:22pm 
But in all seriousness and all that jazz, doesnt a teleporter (to a certain extent) function the same way? You also have to think is that your teams portal and if it is, how do you know the other team is camping it. And think of the lag as well.
Froot Loop May 10 @ 5:24pm 
Originally posted by Mr.Mann:
But in all seriousness and all that jazz, doesnt a teleporter (to a certain extent) function the same way? You also have to think is that your teams portal and if it is, how do you know the other team is camping it. And think of the lag as well.
Essentially it would act as a window which would not lag to bad and add a new element, plus valve already made portal as well.
Isvaffel (Banned) May 10 @ 5:25pm 
Originally posted by Benyano:
plus valve already made portal as well.
Portal was a puzzle game that was centered around making portals. You are missing the point.
Shrek is Life May 10 @ 5:35pm 
I could see it as a wrench weapon maybe that makes the teleporters two-way with no recharge time.
Last edited by Shrek is Life; May 10 @ 5:35pm
K. Appa May 10 @ 5:52pm 
Congrats. You've just made both the Eureka Effect and teleporters completely redundant.

Also, what's to stop them from putting a portal in spawn and letting the other team in?

The only way this could possibly be balanced would be to remove the capability of the engineer to use his sentry or dispenser.
Last edited by K. Appa; May 10 @ 5:52pm
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Date Posted: May 10 @ 5:14pm
Posts: 38