I pay for skins Apr 29 @ 8:07am
New Sapper Ideas
AoE Sapper
  • Area of Effect; sapping one building effects surrounding buildings around it in a small radius
  • Sapped buildings cannot be upgraded or repaired, but it does not do any damage to the affected buildings' hit points. While the Red Tape Recorder reverts upgraded buildings to their former levels, this sapper does not do that.
  • Sapper DOES NOT disable buildings; Sentry Guns will still detect enemy presences and react, dispensers will continue to heal, and teleporters will continue to work.
  • Sapper effect only removed if the sapper on the original building effecting the other buildings is removed
  • Buildings that are under effect of the sapper, but are not holding the original sapper cannot have another sapper placed on them. (For Example: if there are two enemy spies, one of them decides to use this AoE sapper, and it effects three buildings. Another spy with the default sapper or Red Tape Recorder cannot use their sapper on any buildings that are being effected by the AoE sapper, despite not having a sapper on it. In short, if a building is being sapped by the AoE sapper, regardless of not having a sapper placed on said building effected by the AoE attribute, another sapper cannot be placed on those effected buildings).
  • Takes three times longer to remove sapper compared to the default sapper or Red Tape Recorder


Throwable Sapper?
  • Follows throwing arc of Flying Guillotine
  • Charge rate : 20 Seconds
  • Destruction rate : Level 1 - 9.0 Seconds ; Level 2 - 11.4 Seconds ; Level 3 - 15.0 Seconds
  • Destruction rate for a regular sapper is 6.0, 7.2, 8.64 Seconds per increasing level.
  • Negative passive effect? [-hp, -invulnerability,-weapon switch, etc.]


Pretty sure the Throwable Sapper will always be met with caveman criticism (wow so OP cause u can throw sapper!!), but the concept itself (of the throwable sapper, not my stats) is very applicable and a very good idea that can be made into fruition if thought comes into it.

Thoughts?
Last edited by I pay for skins; Apr 29 @ 8:09am
Showing 1-15 of 22 comments
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Noob With No Hats (Banned) Apr 29 @ 8:10am 
I thought of a sapper launcher earlier
I pay for skins Apr 29 @ 8:13am 
Or possibly a sapper that effects enemy players, still using the AoE attribute.
Instead it slows down enemies surrounded by the sapper, and the buildings cannot be repaired or upgraded, but still not doing any hit point damage.

Sapper removal would be at a the standard rate instead of the tripled rate, due to effecting enemy players.
I pay for skins May 3 @ 4:43pm 
Bump.
Noob With No Hats (Banned) May 3 @ 4:45pm 
Misterwheatley May 3 @ 5:04pm 
The Reversinator
lvl: 42 sapper
on effect
converts all 100% sapped buildings to lvl 1 version to suit use for the opposite team
-25 player hp
-50% sapper speed
-50% sapper health
What? May 3 @ 5:06pm 
Sapper for enemy players
Looks like a syringe.
Target is stunned (sandman effect).

When active it has a speed modifier of -25% on the spy.
Sir GentleManly BC S>Unusual!!! (Banned) May 3 @ 5:08pm 
Well I mean he did throw the sapper in The Meet The Spy video, Does that count?
Stuppledup May 3 @ 5:15pm 
Originally posted by What?:
Sapper for enemy players
Looks like a syringe.
Target is stunned (sandman effect).

When active it has a speed modifier of -25% on the spy.
Or just backstab
Nano Virus (Banned) May 3 @ 7:30pm 
Sapped saboteur
Sapper downgrades sentry and rebuilds it,
switching the sentrys team.
-5% move speed on wearer
-destroyed in one wrench hit.

Frenchmans Finder
Displays a 2D map consisting and showing
Sentry locations ( using red dots, ect)
+takes 3 wrench hits to destroy
-30% slower sapping time
-10% move speed when holding
Tomix (Banned) May 3 @ 7:33pm 
The Saperture Science Handheld Sapping Device, or SSHSD.
+Plays smooth jazz while sapping
-No random critical hits
Noob With No Hats (Banned) May 3 @ 7:36pm 
Originally posted by Tomix:
The Saperture Science Handheld Sapping Device, or SSHSD.
+Plays smooth jazz while sapping
-No random critical hits
straight upgrade detected
Nano Virus (Banned) May 3 @ 7:38pm 
Originally posted by Tomix:
The Saperture Science Handheld Sapping Device, or SSHSD.
+Plays smooth jazz while sapping
-No random critical hits
Jazz? WAY TOO OP
Tomix (Banned) May 3 @ 7:40pm 
Fine, I'll change it.
-100% sapping rate
+Infinite Sapper health.
Noob With No Hats (Banned) May 3 @ 7:42pm 
Originally posted by Tomix:
Fine, I'll change it.
-100% sapping rate
+Infinite Sapper health.
WHAT DOES THAT EVEN DO?
Tomix (Banned) May 3 @ 7:46pm 
It means you can't stop the Smooth Jazz. Also, more stats:
-Sentry is ubered while sapped
-Smooth Jazz resonates throughout entire map
Note: May cause euphoria, seizures and/or memory loss.
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Date Posted: Apr 29 @ 8:07am
Posts: 22