Buy keys from the Mann Co store!
Guys, right now keys are at a record high price of 7.44 and the only way they're going to drop is if more get brought into the trading system. The marketplace, which may be cheaper, essentially just recycles keys people have bought from the Mann Co store.

Lately, the marketplace has had an average of $2.48-2.53 from all the times I've seen it. If keys were $2.30 or something, I can understand why so many people would be so keen to buy them there instead of from the Mann Co. Store but $2.48?? Seriously?? You'd rather save 2 cents than buy an original key from the store and help lower its price? And another thing, the more keys you buy, the TF2 cards get dropped for you. You can then resell said TF2 cards for real money or you can craft it into a badge; you'd get more friends and more booster packs which can in turn be sold for extra cash or used to level up your account!

tl;dr buy keys from the Mann Co Store when possible. It's a lot better for the TF2 economy and you save more money in the long run when you sell your TF2 cards for 7-8 cents
Showing 1-13 of 13 comments
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Noob With No Hats LFT Steel (Banned) Apr 21 @ 8:18pm 
we all know that
right?
[F2P] Mr.Giang Apr 21 @ 8:23pm 
How about just buying something which is 1-key with your metal then sell it for pure key?
That will stop the rising of keys. I do it all the time. Even if the sellers ask for more, this will not affect key price.
I have no idea why people ain't do it yet.
Last edited by [F2P] Mr.Giang; Apr 21 @ 8:26pm
Originally posted by Noob With No Hats #NewHUD:
we all know that
right?

Apparently not. I always see people scrambling to buy keys for $2.49 and $2.50 and I always shake my head. I've even seen people buying them for up to $2.62, not really sure why you'd rather pay an extra 12 cents and not get a card and then try to save 2 pennies when you're fighting for a $2.48 -_-
Last edited by Run You Clever Boy and Remember; Apr 21 @ 8:25pm
Jingle Pyro Apr 21 @ 8:25pm 
It's funny because the TF2conomy doesn't run off quantity. It runs off desirability. If you added a million keys into the system it wouldn't change a damn thing, as metal will always be entirely pointless.

You've got to understand, the price of keys hasn't changed. The price of refined metal has just been dropping.
Originally posted by {λ³} Jingle Pyro:
It's funny because the TF2conomy doesn't run off quantity. It runs off desirability. If you added a million keys into the system it wouldn't change a damn thing, as metal will always be entirely pointless.

You've got to understand, the price of keys hasn't changed. The price of refined metal has just been dropping.

If the price of refined metal has been dropping, then that means that the price of rec and scrap have been dropping too, which in turn means that weapons are dropping in price also. If weapons are dropping in price and craft hats are at a constant 1.33ish, then it essentially means that the keys are the only things not dropping in price, which is basically the same thing as they're rising
Statisfaction Apr 21 @ 8:31pm 
Originally posted by The Doctor and His Companion:
If weapons are dropping in price and craft hats are at a constant 1.33ish, then it essentially means that the keys are the only things not dropping in price, which is basically the same thing as they're rising

That's not the same thing at all...
MA☝Omgwtfbbqstfu™ Apr 21 @ 8:34pm 
Originally posted by The Doctor and His Companion:
Guys, right now keys are at a record high price of 7.44 and the only way they're going to drop is if more get brought into the trading system. The marketplace, which may be cheaper, essentially just recycles keys people have bought from the Mann Co store.

Lately, the marketplace has had an average of $2.48-2.53 from all the times I've seen it. If keys were $2.30 or something, I can understand why so many people would be so keen to buy them there instead of from the Mann Co. Store but $2.48?? Seriously?? You'd rather save 2 cents than buy an original key from the store and help lower its price? And another thing, the more keys you buy, the TF2 cards get dropped for you. You can then resell said TF2 cards for real money or you can craft it into a badge; you'd get more friends and more booster packs which can in turn be sold for extra cash or used to level up your account!

tl;dr buy keys from the Mann Co Store when possible. It's a lot better for the TF2 economy and you save more money in the long run when you sell your TF2 cards for 7-8 cents


Ugh econ fail


And no amount of key purchases changes the equation in any real way, the truth...the fundamental truth of the situation is that metal showers down upon the population weekly, money does not. The amount of metal vastly vastly outnumbers the amount of dollars that are added into the system via steam wallet. You can't trick the system, because that truth remains true. Most won't spend or are too poor to spend, doesn't matter either way, which makes keys scarce and thus expensive vs refined.

If you want to save anything don't sell things on the market place where gaben taxes you at 15%. Thats worse than any supposed complaint about key prices.
Last edited by MA☝Omgwtfbbqstfu™; Apr 21 @ 8:39pm
Originally posted by Statisfaction:
Originally posted by The Doctor and His Companion:
If weapons are dropping in price and craft hats are at a constant 1.33ish, then it essentially means that the keys are the only things not dropping in price, which is basically the same thing as they're rising

That's not the same thing at all...

Economically, how is everything but one item dropping in price different than just that one item going up while everything else is remaining constant?
MA☝Omgwtfbbqstfu™ Apr 21 @ 8:46pm 
Originally posted by The Doctor and His Companion:
Originally posted by Statisfaction:

That's not the same thing at all...

Economically, how is everything but one item dropping in price different than just that one item going up while everything else is remaining constant?

Game is not an utopian economy simulator.

Its a f2p game where gaben gives you every chance to hand him cash. Its a mistake to think about it any other way.

The lower tier remains ref hats because its all bound to the refined/hat drop/craft system. Upper tier is separate.
Originally posted by MA☝Omgwtfbbqstfu™:
Originally posted by The Doctor and His Companion:

Economically, how is everything but one item dropping in price different than just that one item going up while everything else is remaining constant?

Game is not an utopian economy simulator.

Its a f2p game where gaben gives you every chance to hand him cash. Its a mistake to think about it any other way.

The lower tier remains ref hats because its all bound to the refined/hat drop/craft system. Upper tier is separate.

You use the lower tier items to buy upper tiers, so they're still relevant

GarnetSnatcher Apr 22 @ 10:32am 
Bought some keys awhile ago. No Trading Cards. Gj
Originally posted by GarnetSnatcher:
Bought some keys awhile ago. No Trading Cards. Gj

Well, you also need to play the game >.< I think you get one drop for every 2 cards?
Mr.Tickles | APP Apr 22 @ 11:04am 
The truth of the matter is that keys are going up in metal price (remaining the same in real life because of mann co store price). Metal has remained the same (in game value) due to its use in crafting but has dropped in real life currency due to the rise in metal price for keys.

One rec can still buy you a dueling mini game as it always has. 1.33 Ref can still buy you a craft hat like it always has. Vintage hats that were worth a key back when a key was 2.66 refined is still worth 2.66 refined.

The thing that changed the metal value of keys is the versatility of keys vs all other versions of in game currency.

The following is what is considered a form of currency in TF2 listed from least valuable to most.
Metal (scrap, reclaimed, refined)
Keys
Bills hat
Buds
Max's.

The order of which these are valued remains unchanged. However the value of the key itself has changed because of one distinct difference.

Out of all the currencies listed the only one that has ever been added to the community market for sales is keys. Which gives it a distinct advantage. It can be sold for steam market cash. Which in turn can be used to buy anything in the steam store or steam market. The more versatile the currency is the more desirable it is. Thus the price hike in metal for keys.
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Date Posted: Apr 21 @ 8:17pm
Posts: 13