_Zavod Apr 6, 2014 @ 4:26pm
New Sapper: The electromagnetic reach
We have been hoping for new sappers (before the red tapr recorder) for a long time. The festive sapper was kind of cool, but not too different. Then everyone was syked about the red tape recorder. It was used, but slowly got boring. I propose a NEW sapper that I have thought of myself: The electromagnetic reach. Whenever a player would get within a sapped building, it would do a small amount of damage. But would take HALF as long to destroy the building when sapping it. I havent come up with any looks yet, but Im thinking of like a ruggedy-looking camo sapper. As if it was used in a war, and is now partially broken, and emits sparks that can hurt people. I would really like some replies, please tell me what you think, if I should try and make one, and submit it in to the workshop.
Showing 1-2 of 2 comments
< >
Chris the Communist Mountain Apr 7, 2014 @ 2:36am 
You don't need stats to submit a weapon to the workshop. But yes, that's an interesting idea, both the design and stats.
[ThisLD] Mr. Conga (Banned) May 7, 2014 @ 3:07am 
Originally posted by Spectre ♠♥♦♣:
We have been hoping for new sappers (before the red tapr recorder) for a long time. The festive sapper was kind of cool, but not too different. Then everyone was syked about the red tape recorder. It was used, but slowly got boring. I propose a NEW sapper that I have thought of myself: The electromagnetic reach. Whenever a player would get within a sapped building, it would do a small amount of damage. But would take HALF as long to destroy the building when sapping it. I havent come up with any looks yet, but Im thinking of like a ruggedy-looking camo sapper. As if it was used in a war, and is now partially broken, and emits sparks that can hurt people. I would really like some replies, please tell me what you think, if I should try and make one, and submit it in to the workshop.
so you're telling me
if a player claws inside a sentry/dispenser/teleporter, they take damage? and the sapper deals twice as much damage? k
basicly:
+If player is small enough to fit inside a building they take damage while building is being sapped
+%100 sapper damage
-doesn't exsist
Showing 1-2 of 2 comments
< >
Per page: 15 30 50
Date Posted: Apr 6, 2014 @ 4:26pm
Posts: 2