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I don't know why Valve reduce the damage and don't fixed the OP "Black Box".
Players with LR are good and get from me respect, but BB-soldiers -> maggots...
Anyway, the appeal is the set.
It's made for comboing, like the degreaser is.
Maybe a switch speed or knockback buff is in order, but it's good at doing its job.
"Good for Aerial Bombardment and Skill-kills"
You want to see my guide? Here you go.
http://steamcommunity.com/sharedfiles/filedetails/?id=237714307
1)+health after killing; or
2)+15hp by hit; less damage or less speed.
I only used BB on randomizer, and get killed a lot by this weapon.
*Someone renamed his Strange BB into "Pocket Medic".
Yeah, too bad that comes at the cost of the soldier needing to be less aggressive and forced to be a harassment due to the lower clip size. If the soldier staying alive due to not dying is what makes it overpowered, then idlers, bad snipers, bad engineers, and bad cloak and dagger spies are also overpowered.
The first idea depends on how much health is actually gained; if it's still just 15, then the Black Box would probably just be useless.
The second idea, if it also adds on to the current downside, is unnecessary. The current downside is already good enough. Honestly, I'd say that the Black Box is probably the best primary alternative that the soldier has quality wise. It makes the soldier stronger at a different playstyle that's actually useful while making him worse at another playstyle.
The soldier with his renamed Black Box is going to get killed by a soldier with a real pocket medic, since he'll most likely be unable to kill the soldier with only three rockets and his secondary quick enough when the soldier with the pocket medic gets to have four rockets and a secondary, if he even needs a secondary or if he even has one that is a shotgun.