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Nahlásit problém s překladem
Completely broken concept; I rate it 0 's out of 10.
Otherwise it suddenly becomes a very pro-competitive weapon.
Well theres still the issue of being able to pinpoint the exact enemy position and HP.
If 1 player has the exact position and HP of the other player during combat, then he has a HUGE advantage.
This is not totally bad idea, but it's must have strongly restrictions, like:
- equips in sapper slot and replace it;
- cooldown for 10-15 seconds;
- medium range, like distance from main resupply door to opposite wall on 2fort;
- and no showing health/ubers.
Being able to see HP only while looking directly at the enemy is not a real downside. It still dosnt solve the fact its a big advantage.
And i dont mean 'Enemy heavy/medic on the bottom-left tunnel'. I meant in a Soldier Vs. Soldier type of situation, it would be infinatly useful to be able to wallhack.
With those stats, a scanner wouldn't even be worth having. Just use a Sapper and tell your team where people are the normal way.
If necessary, classes could say things like "do you ever get the feeling that you are being watched?" when scanned. That way players know to check for spies.