Team Fortress 2
Twentyfold8 Mar 3, 2014 @ 11:06pm
Cow Mangler eh?
Does the increase in shots matter when compared to the reload speed? Or does this fact actually make the weapon pretty friggen equal to the standard, except with a few extras?
I dunno, do you?
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Showing 1-15 of 24 comments
Roi (Banned) Mar 3, 2014 @ 11:07pm 
"Increase in shots?"
It doesn't have 5 ammo anymore.
I like it more than stock for free fire mini crits.
Twentyfold8 Mar 3, 2014 @ 11:08pm 
derp i be then
Frozen Today Mar 3, 2014 @ 11:08pm 
Not dealing great damage to buildings is a major downside, considering how good rocket launchers are for that. Plus, the lack of critboost makes it an annoying weapon for a would-be pocket medic.
Mochitino Mar 3, 2014 @ 11:09pm 
I honestly don't know what to say about the Mangler, other then it is my favourite soldier weapon of all time.
Seriously, the only time I take it off is if the item server is down and I am switched to default weapons.
Twentyfold8 Mar 3, 2014 @ 11:10pm 
also i would like to ask, does anyone pull the tactic to first shoot a sticky in the air and detonate it before it hits the ground? I just love doing it for the style.
Frozen Today Mar 3, 2014 @ 11:10pm 
I'd use the mangler more if it had a strange version. That's really the only thing that keeps me from going back to it ever.
Mochitino Mar 3, 2014 @ 11:11pm 
Originally posted by Twentyfold8:
also i would like to ask, does anyone pull the tactic to first shoot a sticky in the air and detonate it before it hits the ground? I just love doing it for the style.

Don't let vanity scramble your focus on the battle.
I admit I do taunt, but it's more for comical reasons and just joking around, not vanity.
So what I am saying is actually use that tactic if you find it useful, not for vanity.
Last edited by Mochitino; Mar 3, 2014 @ 11:12pm
Twentyfold8 Mar 3, 2014 @ 11:12pm 
pretty much why taunt is available XD
Twentyfold8 Mar 3, 2014 @ 11:13pm 
also its less for vanit, and more for the ability to be just dat badass who just shot a sticky right at yo face and detonated it right in it, which i found is really good actually, and is the main reason i stick w/ the sticky (no pun intended)
Twentyfold8 Mar 3, 2014 @ 11:13pm 
Vanity^
Frozen Today Mar 3, 2014 @ 11:14pm 
Originally posted by Justino:
Originally posted by Twentyfold8:
also i would like to ask, does anyone pull the tactic to first shoot a sticky in the air and detonate it before it hits the ground? I just love doing it for the style.

Don't let vanity scramble your focus on the battle.
I admit I do taunt, but it's more for comical reasons and just joking around, not vanity.
So what I am saying is actually use that tactic if you find it useful, not for vanity.
Airstickies can be insanely useful if you're good with them, so it's not entirely a vanity thing.
Sentient_Toaster Mar 4, 2014 @ 2:54am 
CM5K is pretty crippled by anti-building damage whenver there's even a single Gunslinger on the enemy team, making it not terribly wonderufl.

If you're planning on jumping all the time but /not/ to ammo boxes, it theoretically makes some sense. But most soldiers who jump to a high place without boxes / kits -- say, the perches on Nucleus -- are going to want to leave that perch every so often for health, ammo, and to avoid being sniped or stickied, so it's still not an obvious choice that dominates all others.
Feedexes Mar 4, 2014 @ 4:01am 
Mangler has a lower damage compared to the stock! Many ppl don't acually know due to the fact, valve doesn't state it! ~Cheers! @Fedex+
Good Name (Banned) Mar 4, 2014 @ 5:29am 
Originally posted by FedEx+:
Mangler has a lower damage compared to the stock! Many ppl don't acually know due to the fact, valve doesn't state it! ~Cheers! @Fedex+
They removed that damage penalty a long time ago.
◢◤Flippy McGlaceon (Banned) Mar 4, 2014 @ 5:31am 
The fact that it can't be crit boosted in any way is somewhat of a downside
Not being able to damage buildings is very crippling
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Date Posted: Mar 3, 2014 @ 11:06pm
Posts: 24