Why do some weapons reward stupidity rather than skill or strategy?
All these weapons give exceptional benefits with no real downside with no skill involve, they reward you for playing the game incorrectly or just being dumb, phlog says you wm1ed instead of helping your team with airblast have health and crits
Enforcer- free 60 damage shots for firing speed that is not a big deal due to how revolvers are accurate through timed shots
Mini sentries- free kills on pyros and scouts for press 4 and 1, in exchange for not being able to back up your team
Beggars- Who needs to aim when you can spam 3 rockets at once and kill someone anyway?
Blutsauger- When your a medic you should run away from danger not run at it with your needle gun trying to sap a spec of health from an enemy before you get hit with that last rocket.
Huntsman- Much larger hitbox and faster damage in exchange for not having a scope?
Pomson- spam down a hall with infinite ammo and range, get free uber and cloak drain cause, why not
I dont think these weapons are overpowered or underpowered I just dont get who would design weapons around stupidity instead of skill